package net.minecraft.world.item.consume_effects; import com.mojang.serialization.Codec; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.List; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; public record ApplyStatusEffectsConsumeEffect(List effects, float probability) implements ConsumeEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group( MobEffectInstance.CODEC.listOf().fieldOf("effects").forGetter(ApplyStatusEffectsConsumeEffect::effects), Codec.floatRange(0.0F, 1.0F).optionalFieldOf("probability", 1.0F).forGetter(ApplyStatusEffectsConsumeEffect::probability) ) .apply(instance, ApplyStatusEffectsConsumeEffect::new) ); public static final StreamCodec STREAM_CODEC = StreamCodec.composite( MobEffectInstance.STREAM_CODEC.apply(ByteBufCodecs.list()), ApplyStatusEffectsConsumeEffect::effects, ByteBufCodecs.FLOAT, ApplyStatusEffectsConsumeEffect::probability, ApplyStatusEffectsConsumeEffect::new ); public ApplyStatusEffectsConsumeEffect(MobEffectInstance mobEffectInstance, float f) { this(List.of(mobEffectInstance), f); } public ApplyStatusEffectsConsumeEffect(List list) { this(list, 1.0F); } public ApplyStatusEffectsConsumeEffect(MobEffectInstance mobEffectInstance) { this(mobEffectInstance, 1.0F); } @Override public ConsumeEffect.Type getType() { return ConsumeEffect.Type.APPLY_EFFECTS; } @Override public boolean apply(Level level, ItemStack itemStack, LivingEntity livingEntity) { if (livingEntity.getRandom().nextFloat() >= this.probability) { return false; } else { boolean bl = false; for (MobEffectInstance mobEffectInstance : this.effects) { if (livingEntity.addEffect(new MobEffectInstance(mobEffectInstance))) { bl = true; } } return bl; } } }