package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.Holder; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.FloatProvider; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.phys.Vec3; public record PlaySoundEffect(Holder soundEvent, FloatProvider volume, FloatProvider pitch) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group( SoundEvent.CODEC.fieldOf("sound").forGetter(PlaySoundEffect::soundEvent), FloatProvider.codec(1.0E-5F, 10.0F).fieldOf("volume").forGetter(PlaySoundEffect::volume), FloatProvider.codec(1.0E-5F, 2.0F).fieldOf("pitch").forGetter(PlaySoundEffect::pitch) ) .apply(instance, PlaySoundEffect::new) ); @Override public void apply(ServerLevel level, int enchantmentLevel, EnchantedItemInUse item, Entity entity, Vec3 origin) { RandomSource randomSource = entity.getRandom(); if (!entity.isSilent()) { level.playSound( null, origin.x(), origin.y(), origin.z(), this.soundEvent, entity.getSoundSource(), this.volume.sample(randomSource), this.pitch.sample(randomSource) ); } } @Override public MapCodec codec() { return CODEC; } }