package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.core.registries.Registries; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.BonemealableBlock.Type; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; public class BonemealableFeaturePlacerBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group( ResourceKey.codec(Registries.CONFIGURED_FEATURE).fieldOf("feature").forGetter(bonemealableFeaturePlacerBlock -> bonemealableFeaturePlacerBlock.feature), propertiesCodec() ) .apply(instance, BonemealableFeaturePlacerBlock::new) ); private final ResourceKey> feature; @Override public MapCodec codec() { return CODEC; } public BonemealableFeaturePlacerBlock(ResourceKey> resourceKey, BlockBehaviour.Properties properties) { super(properties); this.feature = resourceKey; } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { level.registryAccess() .lookup(Registries.CONFIGURED_FEATURE) .flatMap(registry -> registry.get(this.feature)) .ifPresent(reference -> ((ConfiguredFeature)reference.value()).place(level, level.getChunkSource().getGenerator(), random, pos.above())); } @Override public Type getType() { return Type.NEIGHBOR_SPREADER; } }