package net.minecraft.world.level.block; import com.google.common.collect.ImmutableList; import com.mojang.serialization.MapCodec; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMaps; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import java.util.List; import java.util.function.ToIntFunction; import net.minecraft.Util; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CandleBlock extends AbstractCandleBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(CandleBlock::new); public static final int MIN_CANDLES = 1; public static final int MAX_CANDLES = 4; public static final IntegerProperty CANDLES = BlockStateProperties.CANDLES; public static final BooleanProperty LIT = AbstractCandleBlock.LIT; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final ToIntFunction LIGHT_EMISSION = blockState -> blockState.getValue(LIT) ? 3 * (Integer)blockState.getValue(CANDLES) : 0; private static final Int2ObjectMap> PARTICLE_OFFSETS = Util.make(() -> { Int2ObjectMap> int2ObjectMap = new Int2ObjectOpenHashMap<>(); int2ObjectMap.defaultReturnValue(ImmutableList.of()); int2ObjectMap.put(1, ImmutableList.of(new Vec3(0.5, 0.5, 0.5))); int2ObjectMap.put(2, ImmutableList.of(new Vec3(0.375, 0.44, 0.5), new Vec3(0.625, 0.5, 0.44))); int2ObjectMap.put(3, ImmutableList.of(new Vec3(0.5, 0.313, 0.625), new Vec3(0.375, 0.44, 0.5), new Vec3(0.56, 0.5, 0.44))); int2ObjectMap.put(4, ImmutableList.of(new Vec3(0.44, 0.313, 0.56), new Vec3(0.625, 0.44, 0.56), new Vec3(0.375, 0.44, 0.375), new Vec3(0.56, 0.5, 0.375))); return Int2ObjectMaps.unmodifiable(int2ObjectMap); }); private static final VoxelShape ONE_AABB = Block.box(7.0, 0.0, 7.0, 9.0, 6.0, 9.0); private static final VoxelShape TWO_AABB = Block.box(5.0, 0.0, 6.0, 11.0, 6.0, 9.0); private static final VoxelShape THREE_AABB = Block.box(5.0, 0.0, 6.0, 10.0, 6.0, 11.0); private static final VoxelShape FOUR_AABB = Block.box(5.0, 0.0, 5.0, 11.0, 6.0, 10.0); @Override public MapCodec codec() { return CODEC; } public CandleBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(CANDLES, 1).setValue(LIT, false).setValue(WATERLOGGED, false)); } @Override protected InteractionResult useItemOn( ItemStack itemStack, BlockState blockState, Level level, BlockPos blockPos, Player player, InteractionHand interactionHand, BlockHitResult blockHitResult ) { if (itemStack.isEmpty() && player.getAbilities().mayBuild && (Boolean)blockState.getValue(LIT)) { extinguish(player, blockState, level, blockPos); return InteractionResult.SUCCESS; } else { return super.useItemOn(itemStack, blockState, level, blockPos, player, interactionHand, blockHitResult); } } @Override protected boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) { return !useContext.isSecondaryUseActive() && useContext.getItemInHand().getItem() == this.asItem() && state.getValue(CANDLES) < 4 ? true : super.canBeReplaced(state, useContext); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { BlockState blockState = context.getLevel().getBlockState(context.getClickedPos()); if (blockState.is(this)) { return blockState.cycle(CANDLES); } else { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean bl = fluidState.getType() == Fluids.WATER; return super.getStateForPlacement(context).setValue(WATERLOGGED, bl); } } @Override protected BlockState updateShape( BlockState blockState, LevelReader levelReader, ScheduledTickAccess scheduledTickAccess, BlockPos blockPos, Direction direction, BlockPos blockPos2, BlockState blockState2, RandomSource randomSource ) { if ((Boolean)blockState.getValue(WATERLOGGED)) { scheduledTickAccess.scheduleTick(blockPos, Fluids.WATER, Fluids.WATER.getTickDelay(levelReader)); } return super.updateShape(blockState, levelReader, scheduledTickAccess, blockPos, direction, blockPos2, blockState2, randomSource); } @Override protected FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { switch (state.getValue(CANDLES)) { case 1: default: return ONE_AABB; case 2: return TWO_AABB; case 3: return THREE_AABB; case 4: return FOUR_AABB; } } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(CANDLES, LIT, WATERLOGGED); } @Override public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) { if (!(Boolean)state.getValue(WATERLOGGED) && fluidState.getType() == Fluids.WATER) { BlockState blockState = state.setValue(WATERLOGGED, true); if ((Boolean)state.getValue(LIT)) { extinguish(null, blockState, level, pos); } else { level.setBlock(pos, blockState, 3); } level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level)); return true; } else { return false; } } public static boolean canLight(BlockState state) { return state.is(BlockTags.CANDLES, blockStateBase -> blockStateBase.hasProperty(LIT) && blockStateBase.hasProperty(WATERLOGGED)) && !(Boolean)state.getValue(LIT) && !(Boolean)state.getValue(WATERLOGGED); } @Override protected Iterable getParticleOffsets(BlockState state) { return (Iterable)PARTICLE_OFFSETS.get(((Integer)state.getValue(CANDLES)).intValue()); } @Override protected boolean canBeLit(BlockState state) { return !(Boolean)state.getValue(WATERLOGGED) && super.canBeLit(state); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { return Block.canSupportCenter(level, pos.below(), Direction.UP); } }