package net.minecraft.world.level.block; import com.google.common.base.Predicates; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.pattern.BlockInWorld; import net.minecraft.world.level.block.state.pattern.BlockPattern; import net.minecraft.world.level.block.state.pattern.BlockPatternBuilder; import net.minecraft.world.level.block.state.predicate.BlockStatePredicate; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class EndPortalFrameBlock extends Block { public static final MapCodec CODEC = simpleCodec(EndPortalFrameBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final BooleanProperty HAS_EYE = BlockStateProperties.EYE; protected static final VoxelShape BASE_SHAPE = Block.box(0.0, 0.0, 0.0, 16.0, 13.0, 16.0); protected static final VoxelShape EYE_SHAPE = Block.box(4.0, 13.0, 4.0, 12.0, 16.0, 12.0); protected static final VoxelShape FULL_SHAPE = Shapes.or(BASE_SHAPE, EYE_SHAPE); private static BlockPattern portalShape; @Override public MapCodec codec() { return CODEC; } public EndPortalFrameBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(HAS_EYE, false)); } @Override protected boolean useShapeForLightOcclusion(BlockState state) { return true; } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return state.getValue(HAS_EYE) ? FULL_SHAPE : BASE_SHAPE; } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(HAS_EYE, false); } @Override protected boolean hasAnalogOutputSignal(BlockState state) { return true; } @Override protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) { return state.getValue(HAS_EYE) ? 15 : 0; } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING, HAS_EYE); } public static BlockPattern getOrCreatePortalShape() { if (portalShape == null) { portalShape = BlockPatternBuilder.start() .aisle("?vvv?", ">???<", ">???<", ">???<", "?^^^?") .where('?', BlockInWorld.hasState(BlockStatePredicate.ANY)) .where( '^', BlockInWorld.hasState( BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.SOUTH)) ) ) .where( '>', BlockInWorld.hasState( BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.WEST)) ) ) .where( 'v', BlockInWorld.hasState( BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.NORTH)) ) ) .where( '<', BlockInWorld.hasState( BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.EAST)) ) ) .build(); } return portalShape; } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } }