package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; public class FletchingTableBlock extends CraftingTableBlock { public static final MapCodec CODEC = simpleCodec(FletchingTableBlock::new); @Override public MapCodec codec() { return CODEC; } protected FletchingTableBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { return InteractionResult.PASS; } }