package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.List; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.placement.VegetationPlacements; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.BonemealableBlock.Type; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; import net.minecraft.world.level.levelgen.feature.configurations.RandomPatchConfiguration; import net.minecraft.world.level.levelgen.placement.PlacedFeature; public class GrassBlock extends SpreadingSnowyDirtBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(GrassBlock::new); @Override public MapCodec codec() { return CODEC; } public GrassBlock(BlockBehaviour.Properties properties) { super(properties); } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { BlockPos blockPos = pos.above(); BlockState blockState = Blocks.SHORT_GRASS.defaultBlockState(); Optional> optional = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE).get(VegetationPlacements.GRASS_BONEMEAL); label51: for (int i = 0; i < 128; i++) { BlockPos blockPos2 = blockPos; for (int j = 0; j < i / 16; j++) { blockPos2 = blockPos2.offset(random.nextInt(3) - 1, (random.nextInt(3) - 1) * random.nextInt(3) / 2, random.nextInt(3) - 1); if (!level.getBlockState(blockPos2.below()).is(this) || level.getBlockState(blockPos2).isCollisionShapeFullBlock(level, blockPos2)) { continue label51; } } BlockState blockState2 = level.getBlockState(blockPos2); if (blockState2.is(blockState.getBlock()) && random.nextInt(10) == 0) { BonemealableBlock bonemealableBlock = (BonemealableBlock)blockState.getBlock(); if (bonemealableBlock.isValidBonemealTarget(level, blockPos2, blockState2)) { bonemealableBlock.performBonemeal(level, random, blockPos2, blockState2); } } if (blockState2.isAir()) { Holder holder; if (random.nextInt(8) == 0) { List> list = level.getBiome(blockPos2).value().getGenerationSettings().getFlowerFeatures(); if (list.isEmpty()) { continue; } holder = ((RandomPatchConfiguration)((ConfiguredFeature)list.get(0)).config()).feature(); } else { if (!optional.isPresent()) { continue; } holder = (Holder)optional.get(); } holder.value().place(level, level.getChunkSource().getGenerator(), random, blockPos2); } } } @Override public Type getType() { return Type.NEIGHBOR_SPREADER; } }