package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import org.jetbrains.annotations.Nullable; public class MangroveRootsBlock extends Block implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(MangroveRootsBlock::new); public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; @Override public MapCodec codec() { return CODEC; } protected MangroveRootsBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false)); } @Override protected boolean skipRendering(BlockState state, BlockState adjacentState, Direction direction) { return adjacentState.is(Blocks.MANGROVE_ROOTS) && direction.getAxis() == Direction.Axis.Y; } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext context) { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean bl = fluidState.getType() == Fluids.WATER; return super.getStateForPlacement(context).setValue(WATERLOGGED, bl); } @Override protected BlockState updateShape( BlockState blockState, LevelReader levelReader, ScheduledTickAccess scheduledTickAccess, BlockPos blockPos, Direction direction, BlockPos blockPos2, BlockState blockState2, RandomSource randomSource ) { if ((Boolean)blockState.getValue(WATERLOGGED)) { scheduledTickAccess.scheduleTick(blockPos, Fluids.WATER, Fluids.WATER.getTickDelay(levelReader)); } return super.updateShape(blockState, levelReader, scheduledTickAccess, blockPos, direction, blockPos2, blockState2, randomSource); } @Override protected FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(WATERLOGGED); } }