package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class NetherWartBlock extends BushBlock { public static final MapCodec CODEC = simpleCodec(NetherWartBlock::new); public static final int MAX_AGE = 3; public static final IntegerProperty AGE = BlockStateProperties.AGE_3; private static final VoxelShape[] SHAPE_BY_AGE = new VoxelShape[]{ Block.box(0.0, 0.0, 0.0, 16.0, 5.0, 16.0), Block.box(0.0, 0.0, 0.0, 16.0, 8.0, 16.0), Block.box(0.0, 0.0, 0.0, 16.0, 11.0, 16.0), Block.box(0.0, 0.0, 0.0, 16.0, 14.0, 16.0) }; @Override public MapCodec codec() { return CODEC; } protected NetherWartBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0)); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE_BY_AGE[state.getValue(AGE)]; } @Override protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) { return state.is(Blocks.SOUL_SAND); } @Override protected boolean isRandomlyTicking(BlockState state) { return (Integer)state.getValue(AGE) < 3; } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { int i = (Integer)state.getValue(AGE); if (i < 3 && random.nextInt(10) == 0) { state = state.setValue(AGE, i + 1); level.setBlock(pos, state, 2); } } @Override public ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) { return new ItemStack(Items.NETHER_WART); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(AGE); } }