package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public abstract class RodBlock extends DirectionalBlock { protected static final float AABB_MIN = 6.0F; protected static final float AABB_MAX = 10.0F; protected static final VoxelShape Y_AXIS_AABB = Block.box(6.0, 0.0, 6.0, 10.0, 16.0, 10.0); protected static final VoxelShape Z_AXIS_AABB = Block.box(6.0, 6.0, 0.0, 10.0, 10.0, 16.0); protected static final VoxelShape X_AXIS_AABB = Block.box(0.0, 6.0, 6.0, 16.0, 10.0, 10.0); protected RodBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected abstract MapCodec codec(); @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { switch (((Direction)state.getValue(FACING)).getAxis()) { case X: default: return X_AXIS_AABB; case Z: return Z_AXIS_AABB; case Y: return Y_AXIS_AABB; } } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.setValue(FACING, mirror.mirror(state.getValue(FACING))); } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } }