package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.FluidTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.DoubleBlockHalf; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.Nullable; public class SeagrassBlock extends BushBlock implements BonemealableBlock, LiquidBlockContainer { public static final MapCodec CODEC = simpleCodec(SeagrassBlock::new); protected static final float AABB_OFFSET = 6.0F; protected static final VoxelShape SHAPE = Block.box(2.0, 0.0, 2.0, 14.0, 12.0, 14.0); @Override public MapCodec codec() { return CODEC; } protected SeagrassBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) { return state.isFaceSturdy(level, pos, Direction.UP) && !state.is(Blocks.MAGMA_BLOCK); } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext context) { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); return fluidState.is(FluidTags.WATER) && fluidState.getAmount() == 8 ? super.getStateForPlacement(context) : null; } @Override protected BlockState updateShape( BlockState blockState, LevelReader levelReader, ScheduledTickAccess scheduledTickAccess, BlockPos blockPos, Direction direction, BlockPos blockPos2, BlockState blockState2, RandomSource randomSource ) { BlockState blockState3 = super.updateShape(blockState, levelReader, scheduledTickAccess, blockPos, direction, blockPos2, blockState2, randomSource); if (!blockState3.isAir()) { scheduledTickAccess.scheduleTick(blockPos, Fluids.WATER, Fluids.WATER.getTickDelay(levelReader)); } return blockState3; } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).is(Blocks.WATER); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override protected FluidState getFluidState(BlockState state) { return Fluids.WATER.getSource(false); } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { BlockState blockState = Blocks.TALL_SEAGRASS.defaultBlockState(); BlockState blockState2 = blockState.setValue(TallSeagrassBlock.HALF, DoubleBlockHalf.UPPER); BlockPos blockPos = pos.above(); level.setBlock(pos, blockState, 2); level.setBlock(blockPos, blockState2, 2); } @Override public boolean canPlaceLiquid(@Nullable Player player, BlockGetter level, BlockPos pos, BlockState state, Fluid fluid) { return false; } @Override public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) { return false; } }