package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.tags.FluidTags; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class SugarCaneBlock extends Block { public static final MapCodec CODEC = simpleCodec(SugarCaneBlock::new); public static final IntegerProperty AGE = BlockStateProperties.AGE_15; protected static final float AABB_OFFSET = 6.0F; protected static final VoxelShape SHAPE = Block.box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0); @Override public MapCodec codec() { return CODEC; } protected SugarCaneBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0)); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (!state.canSurvive(level, pos)) { level.destroyBlock(pos, true); } } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (level.isEmptyBlock(pos.above())) { int i = 1; while (level.getBlockState(pos.below(i)).is(this)) { i++; } if (i < 3) { int j = (Integer)state.getValue(AGE); if (j == 15) { level.setBlockAndUpdate(pos.above(), this.defaultBlockState()); level.setBlock(pos, state.setValue(AGE, 0), 4); } else { level.setBlock(pos, state.setValue(AGE, j + 1), 4); } } } } @Override protected BlockState updateShape( BlockState blockState, LevelReader levelReader, ScheduledTickAccess scheduledTickAccess, BlockPos blockPos, Direction direction, BlockPos blockPos2, BlockState blockState2, RandomSource randomSource ) { if (!blockState.canSurvive(levelReader, blockPos)) { scheduledTickAccess.scheduleTick(blockPos, this, 1); } return super.updateShape(blockState, levelReader, scheduledTickAccess, blockPos, direction, blockPos2, blockState2, randomSource); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { BlockState blockState = level.getBlockState(pos.below()); if (blockState.is(this)) { return true; } else { if (blockState.is(BlockTags.DIRT) || blockState.is(BlockTags.SAND)) { BlockPos blockPos = pos.below(); for (Direction direction : Direction.Plane.HORIZONTAL) { BlockState blockState2 = level.getBlockState(blockPos.relative(direction)); FluidState fluidState = level.getFluidState(blockPos.relative(direction)); if (fluidState.is(FluidTags.WATER) || blockState2.is(Blocks.FROSTED_ICE)) { return true; } } } return false; } } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(AGE); } }