package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class TintedGlassBlock extends TransparentBlock { public static final MapCodec CODEC = simpleCodec(TintedGlassBlock::new); @Override public MapCodec codec() { return CODEC; } public TintedGlassBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected boolean propagatesSkylightDown(BlockState blockState) { return false; } @Override protected int getLightBlock(BlockState blockState) { return 15; } }