package net.minecraft.client.model; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.animation.definitions.CamelAnimation; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.CamelRenderState; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class CamelModel extends EntityModel { private static final float MAX_WALK_ANIMATION_SPEED = 2.0F; private static final float WALK_ANIMATION_SCALE_FACTOR = 2.5F; public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.45F); private static final String SADDLE = "saddle"; private static final String BRIDLE = "bridle"; private static final String REINS = "reins"; private final ModelPart head; private final ModelPart[] saddleParts; private final ModelPart[] ridingParts; public CamelModel(ModelPart root) { super(root); ModelPart modelPart = root.getChild("body"); this.head = modelPart.getChild("head"); this.saddleParts = new ModelPart[]{modelPart.getChild("saddle"), this.head.getChild("bridle")}; this.ridingParts = new ModelPart[]{this.head.getChild("reins")}; } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); CubeDeformation cubeDeformation = new CubeDeformation(0.05F); PartDefinition partDefinition2 = partDefinition.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(0, 25).addBox(-7.5F, -12.0F, -23.5F, 15.0F, 12.0F, 27.0F), PartPose.offset(0.0F, 4.0F, 9.5F) ); partDefinition2.addOrReplaceChild( "hump", CubeListBuilder.create().texOffs(74, 0).addBox(-4.5F, -5.0F, -5.5F, 9.0F, 5.0F, 11.0F), PartPose.offset(0.0F, -12.0F, -10.0F) ); partDefinition2.addOrReplaceChild( "tail", CubeListBuilder.create().texOffs(122, 0).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 14.0F, 0.0F), PartPose.offset(0.0F, -9.0F, 3.5F) ); PartDefinition partDefinition3 = partDefinition2.addOrReplaceChild( "head", CubeListBuilder.create() .texOffs(60, 24) .addBox(-3.5F, -7.0F, -15.0F, 7.0F, 8.0F, 19.0F) .texOffs(21, 0) .addBox(-3.5F, -21.0F, -15.0F, 7.0F, 14.0F, 7.0F) .texOffs(50, 0) .addBox(-2.5F, -21.0F, -21.0F, 5.0F, 5.0F, 6.0F), PartPose.offset(0.0F, -3.0F, -19.5F) ); partDefinition3.addOrReplaceChild( "left_ear", CubeListBuilder.create().texOffs(45, 0).addBox(-0.5F, 0.5F, -1.0F, 3.0F, 1.0F, 2.0F), PartPose.offset(2.5F, -21.0F, -9.5F) ); partDefinition3.addOrReplaceChild( "right_ear", CubeListBuilder.create().texOffs(67, 0).addBox(-2.5F, 0.5F, -1.0F, 3.0F, 1.0F, 2.0F), PartPose.offset(-2.5F, -21.0F, -9.5F) ); partDefinition.addOrReplaceChild( "left_hind_leg", CubeListBuilder.create().texOffs(58, 16).addBox(-2.5F, 2.0F, -2.5F, 5.0F, 21.0F, 5.0F), PartPose.offset(4.9F, 1.0F, 9.5F) ); partDefinition.addOrReplaceChild( "right_hind_leg", CubeListBuilder.create().texOffs(94, 16).addBox(-2.5F, 2.0F, -2.5F, 5.0F, 21.0F, 5.0F), PartPose.offset(-4.9F, 1.0F, 9.5F) ); partDefinition.addOrReplaceChild( "left_front_leg", CubeListBuilder.create().texOffs(0, 0).addBox(-2.5F, 2.0F, -2.5F, 5.0F, 21.0F, 5.0F), PartPose.offset(4.9F, 1.0F, -10.5F) ); partDefinition.addOrReplaceChild( "right_front_leg", CubeListBuilder.create().texOffs(0, 26).addBox(-2.5F, 2.0F, -2.5F, 5.0F, 21.0F, 5.0F), PartPose.offset(-4.9F, 1.0F, -10.5F) ); partDefinition2.addOrReplaceChild( "saddle", CubeListBuilder.create() .texOffs(74, 64) .addBox(-4.5F, -17.0F, -15.5F, 9.0F, 5.0F, 11.0F, cubeDeformation) .texOffs(92, 114) .addBox(-3.5F, -20.0F, -15.5F, 7.0F, 3.0F, 11.0F, cubeDeformation) .texOffs(0, 89) .addBox(-7.5F, -12.0F, -23.5F, 15.0F, 12.0F, 27.0F, cubeDeformation), PartPose.offset(0.0F, 0.0F, 0.0F) ); partDefinition3.addOrReplaceChild( "reins", CubeListBuilder.create() .texOffs(98, 42) .addBox(3.51F, -18.0F, -17.0F, 0.0F, 7.0F, 15.0F) .texOffs(84, 57) .addBox(-3.5F, -18.0F, -2.0F, 7.0F, 7.0F, 0.0F) .texOffs(98, 42) .addBox(-3.51F, -18.0F, -17.0F, 0.0F, 7.0F, 15.0F), PartPose.offset(0.0F, 0.0F, 0.0F) ); partDefinition3.addOrReplaceChild( "bridle", CubeListBuilder.create() .texOffs(60, 87) .addBox(-3.5F, -7.0F, -15.0F, 7.0F, 8.0F, 19.0F, cubeDeformation) .texOffs(21, 64) .addBox(-3.5F, -21.0F, -15.0F, 7.0F, 14.0F, 7.0F, cubeDeformation) .texOffs(50, 64) .addBox(-2.5F, -21.0F, -21.0F, 5.0F, 5.0F, 6.0F, cubeDeformation) .texOffs(74, 70) .addBox(2.5F, -19.0F, -18.0F, 1.0F, 2.0F, 2.0F) .texOffs(74, 70) .mirror() .addBox(-3.5F, -19.0F, -18.0F, 1.0F, 2.0F, 2.0F), PartPose.offset(0.0F, 0.0F, 0.0F) ); return LayerDefinition.create(meshDefinition, 128, 128); } public void setupAnim(CamelRenderState renderState) { super.setupAnim(renderState); this.applyHeadRotation(renderState, renderState.yRot, renderState.xRot); this.toggleInvisibleParts(renderState); this.animateWalk(CamelAnimation.CAMEL_WALK, renderState.walkAnimationPos, renderState.walkAnimationSpeed, 2.0F, 2.5F); this.animate(renderState.sitAnimationState, CamelAnimation.CAMEL_SIT, renderState.ageInTicks, 1.0F); this.animate(renderState.sitPoseAnimationState, CamelAnimation.CAMEL_SIT_POSE, renderState.ageInTicks, 1.0F); this.animate(renderState.sitUpAnimationState, CamelAnimation.CAMEL_STANDUP, renderState.ageInTicks, 1.0F); this.animate(renderState.idleAnimationState, CamelAnimation.CAMEL_IDLE, renderState.ageInTicks, 1.0F); this.animate(renderState.dashAnimationState, CamelAnimation.CAMEL_DASH, renderState.ageInTicks, 1.0F); } private void applyHeadRotation(CamelRenderState renderState, float yRot, float xRot) { yRot = Mth.clamp(yRot, -30.0F, 30.0F); xRot = Mth.clamp(xRot, -25.0F, 45.0F); if (renderState.jumpCooldown > 0.0F) { float f = 45.0F * renderState.jumpCooldown / 55.0F; xRot = Mth.clamp(xRot + f, -25.0F, 70.0F); } this.head.yRot = yRot * (float) (Math.PI / 180.0); this.head.xRot = xRot * (float) (Math.PI / 180.0); } private void toggleInvisibleParts(CamelRenderState renderState) { boolean bl = renderState.isSaddled; boolean bl2 = renderState.isRidden; for (ModelPart modelPart : this.saddleParts) { modelPart.visible = bl; } for (ModelPart modelPart : this.ridingParts) { modelPart.visible = bl2 && bl; } } }