package net.minecraft.client.model; import java.util.Set; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.ChickenRenderState; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class ChickenModel extends EntityModel { public static final String RED_THING = "red_thing"; public static final MeshTransformer BABY_TRANSFORMER = new BabyModelTransform(Set.of("head", "beak", "red_thing")); private final ModelPart head; private final ModelPart rightLeg; private final ModelPart leftLeg; private final ModelPart rightWing; private final ModelPart leftWing; private final ModelPart beak; private final ModelPart redThing; public ChickenModel(ModelPart root) { super(root); this.head = root.getChild("head"); this.beak = root.getChild("beak"); this.redThing = root.getChild("red_thing"); this.rightLeg = root.getChild("right_leg"); this.leftLeg = root.getChild("left_leg"); this.rightWing = root.getChild("right_wing"); this.leftWing = root.getChild("left_wing"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); int i = 16; partDefinition.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 0).addBox(-2.0F, -6.0F, -2.0F, 4.0F, 6.0F, 3.0F), PartPose.offset(0.0F, 15.0F, -4.0F) ); partDefinition.addOrReplaceChild( "beak", CubeListBuilder.create().texOffs(14, 0).addBox(-2.0F, -4.0F, -4.0F, 4.0F, 2.0F, 2.0F), PartPose.offset(0.0F, 15.0F, -4.0F) ); partDefinition.addOrReplaceChild( "red_thing", CubeListBuilder.create().texOffs(14, 4).addBox(-1.0F, -2.0F, -3.0F, 2.0F, 2.0F, 2.0F), PartPose.offset(0.0F, 15.0F, -4.0F) ); partDefinition.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(0, 9).addBox(-3.0F, -4.0F, -3.0F, 6.0F, 8.0F, 6.0F), PartPose.offsetAndRotation(0.0F, 16.0F, 0.0F, (float) (Math.PI / 2), 0.0F, 0.0F) ); CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(26, 0).addBox(-1.0F, 0.0F, -3.0F, 3.0F, 5.0F, 3.0F); partDefinition.addOrReplaceChild("right_leg", cubeListBuilder, PartPose.offset(-2.0F, 19.0F, 1.0F)); partDefinition.addOrReplaceChild("left_leg", cubeListBuilder, PartPose.offset(1.0F, 19.0F, 1.0F)); partDefinition.addOrReplaceChild( "right_wing", CubeListBuilder.create().texOffs(24, 13).addBox(0.0F, 0.0F, -3.0F, 1.0F, 4.0F, 6.0F), PartPose.offset(-4.0F, 13.0F, 0.0F) ); partDefinition.addOrReplaceChild( "left_wing", CubeListBuilder.create().texOffs(24, 13).addBox(-1.0F, 0.0F, -3.0F, 1.0F, 4.0F, 6.0F), PartPose.offset(4.0F, 13.0F, 0.0F) ); return LayerDefinition.create(meshDefinition, 64, 32); } public void setupAnim(ChickenRenderState renderState) { super.setupAnim(renderState); float f = (Mth.sin(renderState.flap) + 1.0F) * renderState.flapSpeed; this.head.xRot = renderState.xRot * (float) (Math.PI / 180.0); this.head.yRot = renderState.yRot * (float) (Math.PI / 180.0); this.beak.xRot = this.head.xRot; this.beak.yRot = this.head.yRot; this.redThing.xRot = this.head.xRot; this.redThing.yRot = this.head.yRot; float g = renderState.walkAnimationSpeed; float h = renderState.walkAnimationPos; this.rightLeg.xRot = Mth.cos(h * 0.6662F) * 1.4F * g; this.leftLeg.xRot = Mth.cos(h * 0.6662F + (float) Math.PI) * 1.4F * g; this.rightWing.zRot = f; this.leftWing.zRot = -f; } }