package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.ItemParticleOption; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; @Environment(EnvType.CLIENT) public class BreakingItemParticle extends TextureSheetParticle { private final float uo; private final float vo; BreakingItemParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, ItemStack stack) { this(level, x, y, z, stack); this.xd *= 0.1F; this.yd *= 0.1F; this.zd *= 0.1F; this.xd += xSpeed; this.yd += ySpeed; this.zd += zSpeed; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.TERRAIN_SHEET; } protected BreakingItemParticle(ClientLevel level, double x, double y, double z, ItemStack stack) { super(level, x, y, z, 0.0, 0.0, 0.0); this.setSprite(Minecraft.getInstance().getItemRenderer().getModel(stack, level, null, 0).getParticleIcon()); this.gravity = 1.0F; this.quadSize /= 2.0F; this.uo = this.random.nextFloat() * 3.0F; this.vo = this.random.nextFloat() * 3.0F; } @Override protected float getU0() { return this.sprite.getU((this.uo + 1.0F) / 4.0F); } @Override protected float getU1() { return this.sprite.getU(this.uo / 4.0F); } @Override protected float getV0() { return this.sprite.getV(this.vo / 4.0F); } @Override protected float getV1() { return this.sprite.getV((this.vo + 1.0F) / 4.0F); } @Environment(EnvType.CLIENT) public static class CobwebProvider implements ParticleProvider { public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) { return new BreakingItemParticle(clientLevel, d, e, f, new ItemStack(Items.COBWEB)); } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { public Particle createParticle(ItemParticleOption type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new BreakingItemParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, type.getItem()); } } @Environment(EnvType.CLIENT) public static class SlimeProvider implements ParticleProvider { public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new BreakingItemParticle(level, x, y, z, new ItemStack(Items.SLIME_BALL)); } } @Environment(EnvType.CLIENT) public static class SnowballProvider implements ParticleProvider { public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new BreakingItemParticle(level, x, y, z, new ItemStack(Items.SNOWBALL)); } } }