package net.minecraft.client.renderer.blockentity; import com.google.common.collect.ImmutableMap; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import java.util.Map; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.Sheets; import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context; import net.minecraft.client.resources.model.Material; import net.minecraft.world.level.block.CeilingHangingSignBlock; import net.minecraft.world.level.block.SignBlock; import net.minecraft.world.level.block.entity.SignBlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.WoodType; import net.minecraft.world.phys.Vec3; @Environment(EnvType.CLIENT) public class HangingSignRenderer extends SignRenderer { private static final String PLANK = "plank"; private static final String V_CHAINS = "vChains"; private static final String NORMAL_CHAINS = "normalChains"; private static final String CHAIN_L_1 = "chainL1"; private static final String CHAIN_L_2 = "chainL2"; private static final String CHAIN_R_1 = "chainR1"; private static final String CHAIN_R_2 = "chainR2"; private static final String BOARD = "board"; private static final float MODEL_RENDER_SCALE = 1.0F; private static final float TEXT_RENDER_SCALE = 0.9F; private static final Vec3 TEXT_OFFSET = new Vec3(0.0, -0.32F, 0.073F); private final Map hangingSignModels; public HangingSignRenderer(Context context) { super(context); this.hangingSignModels = (Map)WoodType.values() .collect( ImmutableMap.toImmutableMap( woodType -> woodType, woodType -> new HangingSignRenderer.HangingSignModel(context.bakeLayer(ModelLayers.createHangingSignModelName(woodType))) ) ); } @Override public float getSignModelRenderScale() { return 1.0F; } @Override public float getSignTextRenderScale() { return 0.9F; } @Override public void render(SignBlockEntity blockEntity, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay) { BlockState blockState = blockEntity.getBlockState(); SignBlock signBlock = (SignBlock)blockState.getBlock(); WoodType woodType = SignBlock.getWoodType(signBlock); HangingSignRenderer.HangingSignModel hangingSignModel = (HangingSignRenderer.HangingSignModel)this.hangingSignModels.get(woodType); hangingSignModel.evaluateVisibleParts(blockState); this.renderSignWithText(blockEntity, poseStack, bufferSource, packedLight, packedOverlay, blockState, signBlock, woodType, hangingSignModel); } @Override void translateSign(PoseStack poseStack, float yRot, BlockState state) { poseStack.translate(0.5, 0.9375, 0.5); poseStack.mulPose(Axis.YP.rotationDegrees(yRot)); poseStack.translate(0.0F, -0.3125F, 0.0F); } @Override Material getSignMaterial(WoodType woodType) { return Sheets.getHangingSignMaterial(woodType); } @Override Vec3 getTextOffset() { return TEXT_OFFSET; } public static LayerDefinition createHangingSignLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); partDefinition.addOrReplaceChild("board", CubeListBuilder.create().texOffs(0, 12).addBox(-7.0F, 0.0F, -1.0F, 14.0F, 10.0F, 2.0F), PartPose.ZERO); partDefinition.addOrReplaceChild("plank", CubeListBuilder.create().texOffs(0, 0).addBox(-8.0F, -6.0F, -2.0F, 16.0F, 2.0F, 4.0F), PartPose.ZERO); PartDefinition partDefinition2 = partDefinition.addOrReplaceChild("normalChains", CubeListBuilder.create(), PartPose.ZERO); partDefinition2.addOrReplaceChild( "chainL1", CubeListBuilder.create().texOffs(0, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(-5.0F, -6.0F, 0.0F, 0.0F, (float) (-Math.PI / 4), 0.0F) ); partDefinition2.addOrReplaceChild( "chainL2", CubeListBuilder.create().texOffs(6, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(-5.0F, -6.0F, 0.0F, 0.0F, (float) (Math.PI / 4), 0.0F) ); partDefinition2.addOrReplaceChild( "chainR1", CubeListBuilder.create().texOffs(0, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(5.0F, -6.0F, 0.0F, 0.0F, (float) (-Math.PI / 4), 0.0F) ); partDefinition2.addOrReplaceChild( "chainR2", CubeListBuilder.create().texOffs(6, 6).addBox(-1.5F, 0.0F, 0.0F, 3.0F, 6.0F, 0.0F), PartPose.offsetAndRotation(5.0F, -6.0F, 0.0F, 0.0F, (float) (Math.PI / 4), 0.0F) ); partDefinition.addOrReplaceChild("vChains", CubeListBuilder.create().texOffs(14, 6).addBox(-6.0F, -6.0F, 0.0F, 12.0F, 6.0F, 0.0F), PartPose.ZERO); return LayerDefinition.create(meshDefinition, 64, 32); } @Environment(EnvType.CLIENT) public static final class HangingSignModel extends Model { public final ModelPart plank; public final ModelPart vChains; public final ModelPart normalChains; public HangingSignModel(ModelPart root) { super(root, RenderType::entityCutoutNoCull); this.plank = root.getChild("plank"); this.normalChains = root.getChild("normalChains"); this.vChains = root.getChild("vChains"); } public void evaluateVisibleParts(BlockState state) { boolean bl = !(state.getBlock() instanceof CeilingHangingSignBlock); this.plank.visible = bl; this.vChains.visible = false; this.normalChains.visible = true; if (!bl) { boolean bl2 = (Boolean)state.getValue(BlockStateProperties.ATTACHED); this.normalChains.visible = !bl2; this.vChains.visible = bl2; } } } }