package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.entity.state.MinecartTntRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.util.Mth; import net.minecraft.world.entity.vehicle.MinecartTNT; import net.minecraft.world.level.block.state.BlockState; @Environment(EnvType.CLIENT) public class TntMinecartRenderer extends AbstractMinecartRenderer { private final BlockRenderDispatcher blockRenderer; public TntMinecartRenderer(EntityRendererProvider.Context context) { super(context, ModelLayers.TNT_MINECART); this.blockRenderer = context.getBlockRenderDispatcher(); } protected void renderMinecartContents( MinecartTntRenderState renderState, BlockState state, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight ) { float f = renderState.fuseRemainingInTicks; if (f > -1.0F && f < 10.0F) { float g = 1.0F - f / 10.0F; g = Mth.clamp(g, 0.0F, 1.0F); g *= g; g *= g; float h = 1.0F + g * 0.3F; poseStack.scale(h, h, h); } renderWhiteSolidBlock(this.blockRenderer, state, poseStack, bufferSource, packedLight, f > -1.0F && (int)f / 5 % 2 == 0); } public static void renderWhiteSolidBlock( BlockRenderDispatcher blockRenderDispatcher, BlockState state, PoseStack poseStack, MultiBufferSource buffer, int packedLight, boolean whiteOverlay ) { int i; if (whiteOverlay) { i = OverlayTexture.pack(OverlayTexture.u(1.0F), 10); } else { i = OverlayTexture.NO_OVERLAY; } blockRenderDispatcher.renderSingleBlock(state, poseStack, buffer, packedLight, i); } public MinecartTntRenderState createRenderState() { return new MinecartTntRenderState(); } public void extractRenderState(MinecartTNT entity, MinecartTntRenderState reusedState, float partialTick) { super.extractRenderState(entity, reusedState, partialTick); reusedState.fuseRemainingInTicks = entity.getFuse() > -1 ? entity.getFuse() - partialTick + 1.0F : -1.0F; } }