package net.minecraft.data.worldgen; import com.google.common.collect.ImmutableList; import com.mojang.datafixers.util.Pair; import net.minecraft.core.Holder; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.placement.VillagePlacements; import net.minecraft.resources.ResourceKey; import net.minecraft.world.level.levelgen.placement.PlacedFeature; import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList; public class PlainVillagePools { public static final ResourceKey START = Pools.createKey("village/plains/town_centers"); private static final ResourceKey TERMINATORS_KEY = Pools.createKey("village/plains/terminators"); public static void bootstrap(BootstrapContext context) { HolderGetter holderGetter = context.lookup(Registries.PLACED_FEATURE); Holder holder = holderGetter.getOrThrow(VillagePlacements.OAK_VILLAGE); Holder holder2 = holderGetter.getOrThrow(VillagePlacements.FLOWER_PLAIN_VILLAGE); Holder holder3 = holderGetter.getOrThrow(VillagePlacements.PILE_HAY_VILLAGE); HolderGetter holderGetter2 = context.lookup(Registries.PROCESSOR_LIST); Holder holder4 = holderGetter2.getOrThrow(ProcessorLists.MOSSIFY_10_PERCENT); Holder holder5 = holderGetter2.getOrThrow(ProcessorLists.MOSSIFY_20_PERCENT); Holder holder6 = holderGetter2.getOrThrow(ProcessorLists.MOSSIFY_70_PERCENT); Holder holder7 = holderGetter2.getOrThrow(ProcessorLists.ZOMBIE_PLAINS); Holder holder8 = holderGetter2.getOrThrow(ProcessorLists.STREET_PLAINS); Holder holder9 = holderGetter2.getOrThrow(ProcessorLists.FARM_PLAINS); HolderGetter holderGetter3 = context.lookup(Registries.TEMPLATE_POOL); Holder holder10 = holderGetter3.getOrThrow(Pools.EMPTY); Holder holder11 = holderGetter3.getOrThrow(TERMINATORS_KEY); context.register( START, new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_fountain_01", holder5), 50), Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_meeting_point_1", holder5), 50), Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_meeting_point_2"), 50), Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_meeting_point_3", holder6), 50), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_fountain_01", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_meeting_point_1", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_meeting_point_2", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_meeting_point_3", holder7), 1) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/streets", new StructureTemplatePool( holder11, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/streets/corner_01", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/corner_02", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/corner_03", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_01", holder8), 4), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_02", holder8), 4), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_03", holder8), 7), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_04", holder8), 7), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_05", holder8), 3), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_06", holder8), 4), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_01", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_02", holder8), 1), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_03", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_04", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_05", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_06", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/turn_01", holder8), 3) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/plains/zombie/streets", new StructureTemplatePool( holder11, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/corner_01", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/corner_02", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/corner_03", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_01", holder8), 4), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_02", holder8), 4), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_03", holder8), 7), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_04", holder8), 7), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_05", holder8), 3), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_06", holder8), 4), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_01", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_02", holder8), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_03", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_04", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_05", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_06", holder8), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/turn_01", holder8), 3) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/plains/houses", new StructureTemplatePool( holder11, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_2", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_3", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_4", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_5", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_6", holder4), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_7", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_8", holder4), 3), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_medium_house_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_medium_house_2", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_big_house_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_butcher_shop_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_butcher_shop_2", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tool_smith_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_fletcher_house_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_shepherds_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_armorer_house_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_fisher_cottage_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tannery_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_cartographer_1", holder4), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_1", holder4), 5), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_2", holder4), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_masons_house_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_weaponsmith_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_3", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_4", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_stable_1", holder4), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_stable_2"), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_large_farm_1", holder9), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_farm_1", holder9), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_1"), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_2"), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_3"), 5), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_accessory_1"), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_meeting_point_4", holder6), 3), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_meeting_point_5"), 1), Pair.of(StructurePoolElement.empty(), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/zombie/houses", new StructureTemplatePool( holder11, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_2", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_3", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_4", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_5", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_6", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_7", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_8", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_medium_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_medium_house_2", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_big_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_butcher_shop_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_butcher_shop_2", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tool_smith_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_fletcher_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_shepherds_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_armorer_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_fisher_cottage_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tannery_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_cartographer_1", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_1", holder7), 3), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_2", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_masons_house_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_weaponsmith_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_3", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_4", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_stable_1", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_stable_2", holder7), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_large_farm_1", holder7), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_farm_1", holder7), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_1", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_2", holder7), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_animal_pen_3", holder7), 5), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_meeting_point_4", holder7), 3), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_meeting_point_5", holder7), 1), Pair.of(StructurePoolElement.empty(), 10) ), StructureTemplatePool.Projection.RIGID ) ); context.register( TERMINATORS_KEY, new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_01", holder8), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_02", holder8), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_03", holder8), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_04", holder8), 1) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/plains/trees", new StructureTemplatePool(holder10, ImmutableList.of(Pair.of(StructurePoolElement.feature(holder), 1)), StructureTemplatePool.Projection.RIGID) ); Pools.register( context, "village/plains/decor", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/plains_lamp_1"), 2), Pair.of(StructurePoolElement.feature(holder), 1), Pair.of(StructurePoolElement.feature(holder2), 1), Pair.of(StructurePoolElement.feature(holder3), 1), Pair.of(StructurePoolElement.empty(), 2) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/zombie/decor", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/plains_lamp_1", holder7), 1), Pair.of(StructurePoolElement.feature(holder), 1), Pair.of(StructurePoolElement.feature(holder2), 1), Pair.of(StructurePoolElement.feature(holder3), 1), Pair.of(StructurePoolElement.empty(), 2) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/villagers", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/villagers/nitwit"), 1), Pair.of(StructurePoolElement.legacy("village/plains/villagers/baby"), 1), Pair.of(StructurePoolElement.legacy("village/plains/villagers/unemployed"), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/zombie/villagers", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/zombie/villagers/nitwit"), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/villagers/unemployed"), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/animals", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/cows_1"), 7), Pair.of(StructurePoolElement.legacy("village/common/animals/pigs_1"), 7), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_2"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_3"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_4"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_5"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_2"), 1), Pair.of(StructurePoolElement.empty(), 5) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/sheep", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_2"), 1) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/cats", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/cat_black"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_british"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_calico"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_persian"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_ragdoll"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_red"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_siamese"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_tabby"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_white"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_jellie"), 1), Pair.of(StructurePoolElement.empty(), 3) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/butcher_animals", new StructureTemplatePool( holder10, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/cows_1"), 3), Pair.of(StructurePoolElement.legacy("village/common/animals/pigs_1"), 3), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_2"), 1) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/iron_golem", new StructureTemplatePool( holder10, ImmutableList.of(Pair.of(StructurePoolElement.legacy("village/common/iron_golem"), 1)), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/well_bottoms", new StructureTemplatePool( holder10, ImmutableList.of(Pair.of(StructurePoolElement.legacy("village/common/well_bottom"), 1)), StructureTemplatePool.Projection.RIGID ) ); } }