package net.minecraft.network.protocol.game; import java.util.Optional; import net.minecraft.core.Holder; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.damagesource.DamageType; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; public record ClientboundDamageEventPacket(int entityId, Holder sourceType, int sourceCauseId, int sourceDirectId, Optional sourcePosition) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundDamageEventPacket::write, ClientboundDamageEventPacket::new ); public ClientboundDamageEventPacket(Entity entity, DamageSource damageSource) { this( entity.getId(), damageSource.typeHolder(), damageSource.getEntity() != null ? damageSource.getEntity().getId() : -1, damageSource.getDirectEntity() != null ? damageSource.getDirectEntity().getId() : -1, Optional.ofNullable(damageSource.sourcePositionRaw()) ); } private ClientboundDamageEventPacket(RegistryFriendlyByteBuf buffer) { this( buffer.readVarInt(), DamageType.STREAM_CODEC.decode(buffer), readOptionalEntityId(buffer), readOptionalEntityId(buffer), buffer.readOptional(friendlyByteBuf -> new Vec3(friendlyByteBuf.readDouble(), friendlyByteBuf.readDouble(), friendlyByteBuf.readDouble())) ); } private static void writeOptionalEntityId(FriendlyByteBuf buffer, int optionalEntityId) { buffer.writeVarInt(optionalEntityId + 1); } private static int readOptionalEntityId(FriendlyByteBuf buffer) { return buffer.readVarInt() - 1; } private void write(RegistryFriendlyByteBuf buffer) { buffer.writeVarInt(this.entityId); DamageType.STREAM_CODEC.encode(buffer, this.sourceType); writeOptionalEntityId(buffer, this.sourceCauseId); writeOptionalEntityId(buffer, this.sourceDirectId); buffer.writeOptional(this.sourcePosition, (friendlyByteBuf, vec3) -> { friendlyByteBuf.writeDouble(vec3.x()); friendlyByteBuf.writeDouble(vec3.y()); friendlyByteBuf.writeDouble(vec3.z()); }); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_DAMAGE_EVENT; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleDamageEvent(this); } public DamageSource getSource(Level level) { if (this.sourcePosition.isPresent()) { return new DamageSource(this.sourceType, (Vec3)this.sourcePosition.get()); } else { Entity entity = level.getEntity(this.sourceCauseId); Entity entity2 = level.getEntity(this.sourceDirectId); return new DamageSource(this.sourceType, entity2, entity); } } }