package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.chat.MessageSignature; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundDeleteChatPacket(MessageSignature.Packed messageSignature) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundDeleteChatPacket::write, ClientboundDeleteChatPacket::new ); private ClientboundDeleteChatPacket(FriendlyByteBuf buffer) { this(MessageSignature.Packed.read(buffer)); } private void write(FriendlyByteBuf buffer) { MessageSignature.Packed.write(buffer, this.messageSignature); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_DELETE_CHAT; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleDeleteChat(this); } }