package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.chat.RemoteChatSession; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundChatSessionUpdatePacket(RemoteChatSession.Data chatSession) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundChatSessionUpdatePacket::write, ServerboundChatSessionUpdatePacket::new ); private ServerboundChatSessionUpdatePacket(FriendlyByteBuf buffer) { this(RemoteChatSession.Data.read(buffer)); } private void write(FriendlyByteBuf buffer) { RemoteChatSession.Data.write(buffer, this.chatSession); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT_SESSION_UPDATE; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleChatSessionUpdate(this); } }