package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundRenameItemPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundRenameItemPacket::write, ServerboundRenameItemPacket::new ); private final String name; public ServerboundRenameItemPacket(String name) { this.name = name; } private ServerboundRenameItemPacket(FriendlyByteBuf buffer) { this.name = buffer.readUtf(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeUtf(this.name); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_RENAME_ITEM; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleRenameItem(this); } public String getName() { return this.name; } }