package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundSelectBundleItemPacket(int slotId, int selectedItemIndex) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundSelectBundleItemPacket::write, ServerboundSelectBundleItemPacket::new ); private ServerboundSelectBundleItemPacket(FriendlyByteBuf buffer) { this(buffer.readVarInt(), buffer.readVarInt()); } private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.slotId); buffer.writeVarInt(this.selectedItemIndex); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_BUNDLE_ITEM_SELECTED; } /** * Passes this Packet on to the PacketListener for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleBundleItemSelectedPacket(this); } }