package net.minecraft.world.entity.ai.goal; import java.util.EnumSet; import java.util.function.Predicate; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.PathfinderMob; import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.ai.util.DefaultRandomPos; import net.minecraft.world.level.pathfinder.Path; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class AvoidEntityGoal extends Goal { protected final PathfinderMob mob; private final double walkSpeedModifier; private final double sprintSpeedModifier; @Nullable protected T toAvoid; protected final float maxDist; @Nullable protected Path path; protected final PathNavigation pathNav; /** * Class of entity this behavior seeks to avoid */ protected final Class avoidClass; protected final Predicate avoidPredicate; protected final Predicate predicateOnAvoidEntity; private final TargetingConditions avoidEntityTargeting; public AvoidEntityGoal(PathfinderMob mob, Class entityClassToAvoid, float maxDistance, double walkSpeedModifier, double sprintSpeedModifier) { this(mob, entityClassToAvoid, livingEntity -> true, maxDistance, walkSpeedModifier, sprintSpeedModifier, EntitySelector.NO_CREATIVE_OR_SPECTATOR::test); } /** * Goal that helps mobs avoid mobs of a specific class */ public AvoidEntityGoal( PathfinderMob mob, Class entityClassToAvoid, Predicate avoidPredicate, float maxDistance, double walkSpeedModifier, double sprintSpeedModifier, Predicate predicateOnAvoidEntity ) { this.mob = mob; this.avoidClass = entityClassToAvoid; this.avoidPredicate = avoidPredicate; this.maxDist = maxDistance; this.walkSpeedModifier = walkSpeedModifier; this.sprintSpeedModifier = sprintSpeedModifier; this.predicateOnAvoidEntity = predicateOnAvoidEntity; this.pathNav = mob.getNavigation(); this.setFlags(EnumSet.of(Goal.Flag.MOVE)); this.avoidEntityTargeting = TargetingConditions.forCombat() .range(maxDistance) .selector((livingEntity, serverLevel) -> predicateOnAvoidEntity.test(livingEntity) && avoidPredicate.test(livingEntity)); } public AvoidEntityGoal( PathfinderMob mob, Class entityClassToAvoid, float maxDistance, double walkSpeedModifier, double sprintSpeedModifier, Predicate predicateOnAvoidEntity ) { this(mob, entityClassToAvoid, livingEntity -> true, maxDistance, walkSpeedModifier, sprintSpeedModifier, predicateOnAvoidEntity); } @Override public boolean canUse() { this.toAvoid = getServerLevel(this.mob) .getNearestEntity( this.mob.level().getEntitiesOfClass(this.avoidClass, this.mob.getBoundingBox().inflate(this.maxDist, 3.0, this.maxDist), livingEntity -> true), this.avoidEntityTargeting, this.mob, this.mob.getX(), this.mob.getY(), this.mob.getZ() ); if (this.toAvoid == null) { return false; } else { Vec3 vec3 = DefaultRandomPos.getPosAway(this.mob, 16, 7, this.toAvoid.position()); if (vec3 == null) { return false; } else if (this.toAvoid.distanceToSqr(vec3.x, vec3.y, vec3.z) < this.toAvoid.distanceToSqr(this.mob)) { return false; } else { this.path = this.pathNav.createPath(vec3.x, vec3.y, vec3.z, 0); return this.path != null; } } } @Override public boolean canContinueToUse() { return !this.pathNav.isDone(); } @Override public void start() { this.pathNav.moveTo(this.path, this.walkSpeedModifier); } @Override public void stop() { this.toAvoid = null; } @Override public void tick() { if (this.mob.distanceToSqr(this.toAvoid) < 49.0) { this.mob.getNavigation().setSpeedModifier(this.sprintSpeedModifier); } else { this.mob.getNavigation().setSpeedModifier(this.walkSpeedModifier); } } }