package net.minecraft.world.entity.ai.goal; import java.util.EnumSet; import net.minecraft.core.BlockPos; import net.minecraft.core.SectionPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.PathfinderMob; import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.ai.util.LandRandomPos; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class StrollThroughVillageGoal extends Goal { private static final int DISTANCE_THRESHOLD = 10; private final PathfinderMob mob; private final int interval; @Nullable private BlockPos wantedPos; public StrollThroughVillageGoal(PathfinderMob mob, int interval) { this.mob = mob; this.interval = reducedTickDelay(interval); this.setFlags(EnumSet.of(Goal.Flag.MOVE)); } @Override public boolean canUse() { if (this.mob.hasControllingPassenger()) { return false; } else if (this.mob.level().isDay()) { return false; } else if (this.mob.getRandom().nextInt(this.interval) != 0) { return false; } else { ServerLevel serverLevel = (ServerLevel)this.mob.level(); BlockPos blockPos = this.mob.blockPosition(); if (!serverLevel.isCloseToVillage(blockPos, 6)) { return false; } else { Vec3 vec3 = LandRandomPos.getPos(this.mob, 15, 7, blockPosx -> -serverLevel.sectionsToVillage(SectionPos.of(blockPosx))); this.wantedPos = vec3 == null ? null : BlockPos.containing(vec3); return this.wantedPos != null; } } } @Override public boolean canContinueToUse() { return this.wantedPos != null && !this.mob.getNavigation().isDone() && this.mob.getNavigation().getTargetPos().equals(this.wantedPos); } @Override public void tick() { if (this.wantedPos != null) { PathNavigation pathNavigation = this.mob.getNavigation(); if (pathNavigation.isDone() && !this.wantedPos.closerToCenterThan(this.mob.position(), 10.0)) { Vec3 vec3 = Vec3.atBottomCenterOf(this.wantedPos); Vec3 vec32 = this.mob.position(); Vec3 vec33 = vec32.subtract(vec3); vec3 = vec33.scale(0.4).add(vec3); Vec3 vec34 = vec3.subtract(vec32).normalize().scale(10.0).add(vec32); BlockPos blockPos = BlockPos.containing(vec34); blockPos = this.mob.level().getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, blockPos); if (!pathNavigation.moveTo(blockPos.getX(), blockPos.getY(), blockPos.getZ(), 1.0)) { this.moveRandomly(); } } } } private void moveRandomly() { RandomSource randomSource = this.mob.getRandom(); BlockPos blockPos = this.mob .level() .getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.mob.blockPosition().offset(-8 + randomSource.nextInt(16), 0, -8 + randomSource.nextInt(16))); this.mob.getNavigation().moveTo(blockPos.getX(), blockPos.getY(), blockPos.getZ(), 1.0); } }