package net.minecraft.world.entity.animal.axolotl; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.behavior.BehaviorControl; import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder; import net.minecraft.world.entity.ai.memory.MemoryModuleType; public class ValidatePlayDead { public static BehaviorControl create() { return BehaviorBuilder.create( instance -> instance.group(instance.present(MemoryModuleType.PLAY_DEAD_TICKS), instance.registered(MemoryModuleType.HURT_BY_ENTITY)) .apply(instance, (memoryAccessor, memoryAccessor2) -> (serverLevel, livingEntity, l) -> { int i = instance.get(memoryAccessor); if (i <= 0) { memoryAccessor.erase(); memoryAccessor2.erase(); livingEntity.getBrain().useDefaultActivity(); } else { memoryAccessor.set(i - 1); } return true; }) ); } }