package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.Nullable; public class ChainBlock extends RotatedPillarBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(ChainBlock::new); public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; protected static final float AABB_MIN = 6.5F; protected static final float AABB_MAX = 9.5F; protected static final VoxelShape Y_AXIS_AABB = Block.box(6.5, 0.0, 6.5, 9.5, 16.0, 9.5); protected static final VoxelShape Z_AXIS_AABB = Block.box(6.5, 6.5, 0.0, 9.5, 9.5, 16.0); protected static final VoxelShape X_AXIS_AABB = Block.box(0.0, 6.5, 6.5, 16.0, 9.5, 9.5); @Override public MapCodec codec() { return CODEC; } public ChainBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false).setValue(AXIS, Direction.Axis.Y)); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { switch ((Direction.Axis)state.getValue(AXIS)) { case X: default: return X_AXIS_AABB; case Z: return Z_AXIS_AABB; case Y: return Y_AXIS_AABB; } } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext context) { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean bl = fluidState.getType() == Fluids.WATER; return super.getStateForPlacement(context).setValue(WATERLOGGED, bl); } @Override protected BlockState updateShape( BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(WATERLOGGED).add(AXIS); } @Override protected FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } }