package net.minecraft.world.level.block; import com.mojang.logging.LogUtils; import com.mojang.serialization.MapCodec; import java.util.IdentityHashMap; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Position; import net.minecraft.core.component.DataComponents; import net.minecraft.core.dispenser.BlockSource; import net.minecraft.core.dispenser.DefaultDispenseItemBehavior; import net.minecraft.core.dispenser.DispenseItemBehavior; import net.minecraft.core.dispenser.EquipmentDispenseItemBehavior; import net.minecraft.core.dispenser.ProjectileDispenseBehavior; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.Containers; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.ItemLike; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.DispenserBlockEntity; import net.minecraft.world.level.block.entity.DropperBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; import org.slf4j.Logger; public class DispenserBlock extends BaseEntityBlock { private static final Logger LOGGER = LogUtils.getLogger(); public static final MapCodec CODEC = simpleCodec(DispenserBlock::new); public static final EnumProperty FACING = DirectionalBlock.FACING; public static final BooleanProperty TRIGGERED = BlockStateProperties.TRIGGERED; private static final DefaultDispenseItemBehavior DEFAULT_BEHAVIOR = new DefaultDispenseItemBehavior(); /** * Registry for all dispense behaviors. */ public static final Map DISPENSER_REGISTRY = new IdentityHashMap(); private static final int TRIGGER_DURATION = 4; @Override public MapCodec codec() { return CODEC; } public static void registerBehavior(ItemLike item, DispenseItemBehavior behavior) { DISPENSER_REGISTRY.put(item.asItem(), behavior); } public static void registerProjectileBehavior(ItemLike item) { DISPENSER_REGISTRY.put(item.asItem(), new ProjectileDispenseBehavior(item.asItem())); } protected DispenserBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(TRIGGERED, false)); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (!level.isClientSide && level.getBlockEntity(pos) instanceof DispenserBlockEntity dispenserBlockEntity) { player.openMenu(dispenserBlockEntity); player.awardStat(dispenserBlockEntity instanceof DropperBlockEntity ? Stats.INSPECT_DROPPER : Stats.INSPECT_DISPENSER); } return InteractionResult.SUCCESS; } protected void dispenseFrom(ServerLevel level, BlockState state, BlockPos pos) { DispenserBlockEntity dispenserBlockEntity = (DispenserBlockEntity)level.getBlockEntity(pos, BlockEntityType.DISPENSER).orElse(null); if (dispenserBlockEntity == null) { LOGGER.warn("Ignoring dispensing attempt for Dispenser without matching block entity at {}", pos); } else { BlockSource blockSource = new BlockSource(level, pos, state, dispenserBlockEntity); int i = dispenserBlockEntity.getRandomSlot(level.random); if (i < 0) { level.levelEvent(1001, pos, 0); level.gameEvent(GameEvent.BLOCK_ACTIVATE, pos, Context.of(dispenserBlockEntity.getBlockState())); } else { ItemStack itemStack = dispenserBlockEntity.getItem(i); DispenseItemBehavior dispenseItemBehavior = this.getDispenseMethod(level, itemStack); if (dispenseItemBehavior != DispenseItemBehavior.NOOP) { dispenserBlockEntity.setItem(i, dispenseItemBehavior.dispense(blockSource, itemStack)); } } } } protected DispenseItemBehavior getDispenseMethod(Level level, ItemStack item) { if (!item.isItemEnabled(level.enabledFeatures())) { return DEFAULT_BEHAVIOR; } else { DispenseItemBehavior dispenseItemBehavior = (DispenseItemBehavior)DISPENSER_REGISTRY.get(item.getItem()); return dispenseItemBehavior != null ? dispenseItemBehavior : getDefaultDispenseMethod(item); } } private static DispenseItemBehavior getDefaultDispenseMethod(ItemStack stack) { return (DispenseItemBehavior)(stack.has(DataComponents.EQUIPPABLE) ? EquipmentDispenseItemBehavior.INSTANCE : DEFAULT_BEHAVIOR); } @Override protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) { boolean bl = level.hasNeighborSignal(pos) || level.hasNeighborSignal(pos.above()); boolean bl2 = (Boolean)state.getValue(TRIGGERED); if (bl && !bl2) { level.scheduleTick(pos, this, 4); level.setBlock(pos, state.setValue(TRIGGERED, true), 2); } else if (!bl && bl2) { level.setBlock(pos, state.setValue(TRIGGERED, false), 2); } } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { this.dispenseFrom(level, state, pos); } @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new DispenserBlockEntity(pos, state); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getNearestLookingDirection().getOpposite()); } @Override protected void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean movedByPiston) { Containers.dropContentsOnDestroy(state, newState, level, pos); super.onRemove(state, level, pos, newState, movedByPiston); } public static Position getDispensePosition(BlockSource blockSource) { return getDispensePosition(blockSource, 0.7, Vec3.ZERO); } public static Position getDispensePosition(BlockSource blockSource, double multiplier, Vec3 offset) { Direction direction = blockSource.state().getValue(FACING); return blockSource.center() .add(multiplier * direction.getStepX() + offset.x(), multiplier * direction.getStepY() + offset.y(), multiplier * direction.getStepZ() + offset.z()); } @Override protected boolean hasAnalogOutputSignal(BlockState state) { return true; } @Override protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) { return AbstractContainerMenu.getRedstoneSignalFromBlockEntity(level.getBlockEntity(pos)); } @Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.MODEL; } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, TRIGGERED); } }