package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.chat.Component; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.entity.monster.piglin.PiglinAi; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.ChestMenu; import net.minecraft.world.inventory.PlayerEnderChestContainer; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.ChestBlockEntity; import net.minecraft.world.level.block.entity.EnderChestBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.Nullable; public class EnderChestBlock extends AbstractChestBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(EnderChestBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; protected static final VoxelShape SHAPE = Block.box(1.0, 0.0, 1.0, 15.0, 14.0, 15.0); private static final Component CONTAINER_TITLE = Component.translatable("container.enderchest"); @Override public MapCodec codec() { return CODEC; } protected EnderChestBlock(BlockBehaviour.Properties properties) { super(properties, () -> BlockEntityType.ENDER_CHEST); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false)); } @Override public DoubleBlockCombiner.NeighborCombineResult combine(BlockState state, Level level, BlockPos pos, boolean override) { return DoubleBlockCombiner.Combiner::acceptNone; } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.ENTITYBLOCK_ANIMATED; } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { PlayerEnderChestContainer playerEnderChestContainer = player.getEnderChestInventory(); if (playerEnderChestContainer != null && level.getBlockEntity(pos) instanceof EnderChestBlockEntity enderChestBlockEntity) { BlockPos blockPos = pos.above(); if (level.getBlockState(blockPos).isRedstoneConductor(level, blockPos)) { return InteractionResult.SUCCESS; } else { if (level instanceof ServerLevel serverLevel) { playerEnderChestContainer.setActiveChest(enderChestBlockEntity); player.openMenu(new SimpleMenuProvider((i, inventory, playerx) -> ChestMenu.threeRows(i, inventory, playerEnderChestContainer), CONTAINER_TITLE)); player.awardStat(Stats.OPEN_ENDERCHEST); PiglinAi.angerNearbyPiglins(serverLevel, player, true); } return InteractionResult.SUCCESS; } } else { return InteractionResult.SUCCESS; } } @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new EnderChestBlockEntity(pos, state); } @Nullable @Override public BlockEntityTicker getTicker(Level level, BlockState state, BlockEntityType blockEntityType) { return level.isClientSide ? createTickerHelper(blockEntityType, BlockEntityType.ENDER_CHEST, EnderChestBlockEntity::lidAnimateTick) : null; } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { for (int i = 0; i < 3; i++) { int j = random.nextInt(2) * 2 - 1; int k = random.nextInt(2) * 2 - 1; double d = pos.getX() + 0.5 + 0.25 * j; double e = pos.getY() + random.nextFloat(); double f = pos.getZ() + 0.5 + 0.25 * k; double g = random.nextFloat() * j; double h = (random.nextFloat() - 0.5) * 0.125; double l = random.nextFloat() * k; level.addParticle(ParticleTypes.PORTAL, d, e, f, g, h, l); } } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, WATERLOGGED); } @Override protected FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected BlockState updateShape( BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof EnderChestBlockEntity) { ((EnderChestBlockEntity)blockEntity).recheckOpen(); } } }