package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.chat.Component; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionResult; import net.minecraft.world.MenuProvider; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.inventory.GrindstoneMenu; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.AttachFace; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class GrindstoneBlock extends FaceAttachedHorizontalDirectionalBlock { public static final MapCodec CODEC = simpleCodec(GrindstoneBlock::new); public static final VoxelShape FLOOR_NORTH_SOUTH_LEFT_POST = Block.box(2.0, 0.0, 6.0, 4.0, 7.0, 10.0); public static final VoxelShape FLOOR_NORTH_SOUTH_RIGHT_POST = Block.box(12.0, 0.0, 6.0, 14.0, 7.0, 10.0); public static final VoxelShape FLOOR_NORTH_SOUTH_LEFT_PIVOT = Block.box(2.0, 7.0, 5.0, 4.0, 13.0, 11.0); public static final VoxelShape FLOOR_NORTH_SOUTH_RIGHT_PIVOT = Block.box(12.0, 7.0, 5.0, 14.0, 13.0, 11.0); public static final VoxelShape FLOOR_NORTH_SOUTH_LEFT_LEG = Shapes.or(FLOOR_NORTH_SOUTH_LEFT_POST, FLOOR_NORTH_SOUTH_LEFT_PIVOT); public static final VoxelShape FLOOR_NORTH_SOUTH_RIGHT_LEG = Shapes.or(FLOOR_NORTH_SOUTH_RIGHT_POST, FLOOR_NORTH_SOUTH_RIGHT_PIVOT); public static final VoxelShape FLOOR_NORTH_SOUTH_ALL_LEGS = Shapes.or(FLOOR_NORTH_SOUTH_LEFT_LEG, FLOOR_NORTH_SOUTH_RIGHT_LEG); public static final VoxelShape FLOOR_NORTH_SOUTH_GRINDSTONE = Shapes.or(FLOOR_NORTH_SOUTH_ALL_LEGS, Block.box(4.0, 4.0, 2.0, 12.0, 16.0, 14.0)); public static final VoxelShape FLOOR_EAST_WEST_LEFT_POST = Block.box(6.0, 0.0, 2.0, 10.0, 7.0, 4.0); public static final VoxelShape FLOOR_EAST_WEST_RIGHT_POST = Block.box(6.0, 0.0, 12.0, 10.0, 7.0, 14.0); public static final VoxelShape FLOOR_EAST_WEST_LEFT_PIVOT = Block.box(5.0, 7.0, 2.0, 11.0, 13.0, 4.0); public static final VoxelShape FLOOR_EAST_WEST_RIGHT_PIVOT = Block.box(5.0, 7.0, 12.0, 11.0, 13.0, 14.0); public static final VoxelShape FLOOR_EAST_WEST_LEFT_LEG = Shapes.or(FLOOR_EAST_WEST_LEFT_POST, FLOOR_EAST_WEST_LEFT_PIVOT); public static final VoxelShape FLOOR_EAST_WEST_RIGHT_LEG = Shapes.or(FLOOR_EAST_WEST_RIGHT_POST, FLOOR_EAST_WEST_RIGHT_PIVOT); public static final VoxelShape FLOOR_EAST_WEST_ALL_LEGS = Shapes.or(FLOOR_EAST_WEST_LEFT_LEG, FLOOR_EAST_WEST_RIGHT_LEG); public static final VoxelShape FLOOR_EAST_WEST_GRINDSTONE = Shapes.or(FLOOR_EAST_WEST_ALL_LEGS, Block.box(2.0, 4.0, 4.0, 14.0, 16.0, 12.0)); public static final VoxelShape WALL_SOUTH_LEFT_POST = Block.box(2.0, 6.0, 0.0, 4.0, 10.0, 7.0); public static final VoxelShape WALL_SOUTH_RIGHT_POST = Block.box(12.0, 6.0, 0.0, 14.0, 10.0, 7.0); public static final VoxelShape WALL_SOUTH_LEFT_PIVOT = Block.box(2.0, 5.0, 7.0, 4.0, 11.0, 13.0); public static final VoxelShape WALL_SOUTH_RIGHT_PIVOT = Block.box(12.0, 5.0, 7.0, 14.0, 11.0, 13.0); public static final VoxelShape WALL_SOUTH_LEFT_LEG = Shapes.or(WALL_SOUTH_LEFT_POST, WALL_SOUTH_LEFT_PIVOT); public static final VoxelShape WALL_SOUTH_RIGHT_LEG = Shapes.or(WALL_SOUTH_RIGHT_POST, WALL_SOUTH_RIGHT_PIVOT); public static final VoxelShape WALL_SOUTH_ALL_LEGS = Shapes.or(WALL_SOUTH_LEFT_LEG, WALL_SOUTH_RIGHT_LEG); public static final VoxelShape WALL_SOUTH_GRINDSTONE = Shapes.or(WALL_SOUTH_ALL_LEGS, Block.box(4.0, 2.0, 4.0, 12.0, 14.0, 16.0)); public static final VoxelShape WALL_NORTH_LEFT_POST = Block.box(2.0, 6.0, 7.0, 4.0, 10.0, 16.0); public static final VoxelShape WALL_NORTH_RIGHT_POST = Block.box(12.0, 6.0, 7.0, 14.0, 10.0, 16.0); public static final VoxelShape WALL_NORTH_LEFT_PIVOT = Block.box(2.0, 5.0, 3.0, 4.0, 11.0, 9.0); public static final VoxelShape WALL_NORTH_RIGHT_PIVOT = Block.box(12.0, 5.0, 3.0, 14.0, 11.0, 9.0); public static final VoxelShape WALL_NORTH_LEFT_LEG = Shapes.or(WALL_NORTH_LEFT_POST, WALL_NORTH_LEFT_PIVOT); public static final VoxelShape WALL_NORTH_RIGHT_LEG = Shapes.or(WALL_NORTH_RIGHT_POST, WALL_NORTH_RIGHT_PIVOT); public static final VoxelShape WALL_NORTH_ALL_LEGS = Shapes.or(WALL_NORTH_LEFT_LEG, WALL_NORTH_RIGHT_LEG); public static final VoxelShape WALL_NORTH_GRINDSTONE = Shapes.or(WALL_NORTH_ALL_LEGS, Block.box(4.0, 2.0, 0.0, 12.0, 14.0, 12.0)); public static final VoxelShape WALL_WEST_LEFT_POST = Block.box(7.0, 6.0, 2.0, 16.0, 10.0, 4.0); public static final VoxelShape WALL_WEST_RIGHT_POST = Block.box(7.0, 6.0, 12.0, 16.0, 10.0, 14.0); public static final VoxelShape WALL_WEST_LEFT_PIVOT = Block.box(3.0, 5.0, 2.0, 9.0, 11.0, 4.0); public static final VoxelShape WALL_WEST_RIGHT_PIVOT = Block.box(3.0, 5.0, 12.0, 9.0, 11.0, 14.0); public static final VoxelShape WALL_WEST_LEFT_LEG = Shapes.or(WALL_WEST_LEFT_POST, WALL_WEST_LEFT_PIVOT); public static final VoxelShape WALL_WEST_RIGHT_LEG = Shapes.or(WALL_WEST_RIGHT_POST, WALL_WEST_RIGHT_PIVOT); public static final VoxelShape WALL_WEST_ALL_LEGS = Shapes.or(WALL_WEST_LEFT_LEG, WALL_WEST_RIGHT_LEG); public static final VoxelShape WALL_WEST_GRINDSTONE = Shapes.or(WALL_WEST_ALL_LEGS, Block.box(0.0, 2.0, 4.0, 12.0, 14.0, 12.0)); public static final VoxelShape WALL_EAST_LEFT_POST = Block.box(0.0, 6.0, 2.0, 9.0, 10.0, 4.0); public static final VoxelShape WALL_EAST_RIGHT_POST = Block.box(0.0, 6.0, 12.0, 9.0, 10.0, 14.0); public static final VoxelShape WALL_EAST_LEFT_PIVOT = Block.box(7.0, 5.0, 2.0, 13.0, 11.0, 4.0); public static final VoxelShape WALL_EAST_RIGHT_PIVOT = Block.box(7.0, 5.0, 12.0, 13.0, 11.0, 14.0); public static final VoxelShape WALL_EAST_LEFT_LEG = Shapes.or(WALL_EAST_LEFT_POST, WALL_EAST_LEFT_PIVOT); public static final VoxelShape WALL_EAST_RIGHT_LEG = Shapes.or(WALL_EAST_RIGHT_POST, WALL_EAST_RIGHT_PIVOT); public static final VoxelShape WALL_EAST_ALL_LEGS = Shapes.or(WALL_EAST_LEFT_LEG, WALL_EAST_RIGHT_LEG); public static final VoxelShape WALL_EAST_GRINDSTONE = Shapes.or(WALL_EAST_ALL_LEGS, Block.box(4.0, 2.0, 4.0, 16.0, 14.0, 12.0)); public static final VoxelShape CEILING_NORTH_SOUTH_LEFT_POST = Block.box(2.0, 9.0, 6.0, 4.0, 16.0, 10.0); public static final VoxelShape CEILING_NORTH_SOUTH_RIGHT_POST = Block.box(12.0, 9.0, 6.0, 14.0, 16.0, 10.0); public static final VoxelShape CEILING_NORTH_SOUTH_LEFT_PIVOT = Block.box(2.0, 3.0, 5.0, 4.0, 9.0, 11.0); public static final VoxelShape CEILING_NORTH_SOUTH_RIGHT_PIVOT = Block.box(12.0, 3.0, 5.0, 14.0, 9.0, 11.0); public static final VoxelShape CEILING_NORTH_SOUTH_LEFT_LEG = Shapes.or(CEILING_NORTH_SOUTH_LEFT_POST, CEILING_NORTH_SOUTH_LEFT_PIVOT); public static final VoxelShape CEILING_NORTH_SOUTH_RIGHT_LEG = Shapes.or(CEILING_NORTH_SOUTH_RIGHT_POST, CEILING_NORTH_SOUTH_RIGHT_PIVOT); public static final VoxelShape CEILING_NORTH_SOUTH_ALL_LEGS = Shapes.or(CEILING_NORTH_SOUTH_LEFT_LEG, CEILING_NORTH_SOUTH_RIGHT_LEG); public static final VoxelShape CEILING_NORTH_SOUTH_GRINDSTONE = Shapes.or(CEILING_NORTH_SOUTH_ALL_LEGS, Block.box(4.0, 0.0, 2.0, 12.0, 12.0, 14.0)); public static final VoxelShape CEILING_EAST_WEST_LEFT_POST = Block.box(6.0, 9.0, 2.0, 10.0, 16.0, 4.0); public static final VoxelShape CEILING_EAST_WEST_RIGHT_POST = Block.box(6.0, 9.0, 12.0, 10.0, 16.0, 14.0); public static final VoxelShape CEILING_EAST_WEST_LEFT_PIVOT = Block.box(5.0, 3.0, 2.0, 11.0, 9.0, 4.0); public static final VoxelShape CEILING_EAST_WEST_RIGHT_PIVOT = Block.box(5.0, 3.0, 12.0, 11.0, 9.0, 14.0); public static final VoxelShape CEILING_EAST_WEST_LEFT_LEG = Shapes.or(CEILING_EAST_WEST_LEFT_POST, CEILING_EAST_WEST_LEFT_PIVOT); public static final VoxelShape CEILING_EAST_WEST_RIGHT_LEG = Shapes.or(CEILING_EAST_WEST_RIGHT_POST, CEILING_EAST_WEST_RIGHT_PIVOT); public static final VoxelShape CEILING_EAST_WEST_ALL_LEGS = Shapes.or(CEILING_EAST_WEST_LEFT_LEG, CEILING_EAST_WEST_RIGHT_LEG); public static final VoxelShape CEILING_EAST_WEST_GRINDSTONE = Shapes.or(CEILING_EAST_WEST_ALL_LEGS, Block.box(2.0, 0.0, 4.0, 14.0, 12.0, 12.0)); private static final Component CONTAINER_TITLE = Component.translatable("container.grindstone_title"); @Override public MapCodec codec() { return CODEC; } protected GrindstoneBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(FACE, AttachFace.WALL)); } @Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.MODEL; } private VoxelShape getVoxelShape(BlockState state) { Direction direction = state.getValue(FACING); switch ((AttachFace)state.getValue(FACE)) { case FLOOR: if (direction != Direction.NORTH && direction != Direction.SOUTH) { return FLOOR_EAST_WEST_GRINDSTONE; } return FLOOR_NORTH_SOUTH_GRINDSTONE; case WALL: if (direction == Direction.NORTH) { return WALL_NORTH_GRINDSTONE; } else if (direction == Direction.SOUTH) { return WALL_SOUTH_GRINDSTONE; } else { if (direction == Direction.EAST) { return WALL_EAST_GRINDSTONE; } return WALL_WEST_GRINDSTONE; } case CEILING: if (direction != Direction.NORTH && direction != Direction.SOUTH) { return CEILING_EAST_WEST_GRINDSTONE; } return CEILING_NORTH_SOUTH_GRINDSTONE; default: return FLOOR_EAST_WEST_GRINDSTONE; } } @Override protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return this.getVoxelShape(state); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return this.getVoxelShape(state); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { return true; } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (!level.isClientSide) { player.openMenu(state.getMenuProvider(level, pos)); player.awardStat(Stats.INTERACT_WITH_GRINDSTONE); } return InteractionResult.SUCCESS; } @Override protected MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) { return new SimpleMenuProvider((i, inventory, player) -> new GrindstoneMenu(i, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE); } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(FACING, FACE); } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } }