package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.network.chat.Component; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionResult; import net.minecraft.world.MenuProvider; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.inventory.LoomMenu; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.phys.BlockHitResult; public class LoomBlock extends HorizontalDirectionalBlock { public static final MapCodec CODEC = simpleCodec(LoomBlock::new); private static final Component CONTAINER_TITLE = Component.translatable("container.loom"); @Override public MapCodec codec() { return CODEC; } protected LoomBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (!level.isClientSide) { player.openMenu(state.getMenuProvider(level, pos)); player.awardStat(Stats.INTERACT_WITH_LOOM); } return InteractionResult.SUCCESS; } @Override protected MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) { return new SimpleMenuProvider((i, inventory, player) -> new LoomMenu(i, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING); } }