package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class MudBlock extends Block { public static final MapCodec CODEC = simpleCodec(MudBlock::new); protected static final VoxelShape SHAPE = Block.box(0.0, 0.0, 0.0, 16.0, 14.0, 16.0); @Override public MapCodec codec() { return CODEC; } public MudBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected VoxelShape getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos) { return Shapes.block(); } @Override protected VoxelShape getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return Shapes.block(); } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } @Override protected float getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos) { return 0.2F; } }