package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.world.level.block.state.BlockBehaviour; public class PlayerHeadBlock extends SkullBlock { public static final MapCodec CODEC = simpleCodec(PlayerHeadBlock::new); @Override public MapCodec codec() { return CODEC; } protected PlayerHeadBlock(BlockBehaviour.Properties properties) { super(SkullBlock.Types.PLAYER, properties); } }