package com.mojang.blaze3d.platform; import com.mojang.blaze3d.DontObfuscate; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) @DontObfuscate public class GlConst { public static final int GL_READ_FRAMEBUFFER = 36008; public static final int GL_DRAW_FRAMEBUFFER = 36009; public static final int GL_TRUE = 1; public static final int GL_FALSE = 0; public static final int GL_NONE = 0; public static final int GL_LINES = 1; public static final int GL_LINE_STRIP = 3; public static final int GL_TRIANGLE_STRIP = 5; public static final int GL_TRIANGLE_FAN = 6; public static final int GL_TRIANGLES = 4; public static final int GL_WRITE_ONLY = 35001; public static final int GL_READ_ONLY = 35000; public static final int GL_MAP_READ_BIT = 1; public static final int GL_EQUAL = 514; public static final int GL_LEQUAL = 515; public static final int GL_GREATER = 516; public static final int GL_GEQUAL = 518; public static final int GL_ALWAYS = 519; public static final int GL_TEXTURE_MAG_FILTER = 10240; public static final int GL_TEXTURE_MIN_FILTER = 10241; public static final int GL_TEXTURE_WRAP_S = 10242; public static final int GL_TEXTURE_WRAP_T = 10243; public static final int GL_NEAREST = 9728; public static final int GL_LINEAR = 9729; public static final int GL_NEAREST_MIPMAP_LINEAR = 9986; public static final int GL_LINEAR_MIPMAP_LINEAR = 9987; public static final int GL_CLAMP_TO_EDGE = 33071; public static final int GL_REPEAT = 10497; public static final int GL_FRONT = 1028; public static final int GL_FRONT_AND_BACK = 1032; public static final int GL_LINE = 6913; public static final int GL_FILL = 6914; public static final int GL_BYTE = 5120; public static final int GL_UNSIGNED_BYTE = 5121; public static final int GL_SHORT = 5122; public static final int GL_UNSIGNED_SHORT = 5123; public static final int GL_INT = 5124; public static final int GL_UNSIGNED_INT = 5125; public static final int GL_FLOAT = 5126; public static final int GL_ZERO = 0; public static final int GL_ONE = 1; public static final int GL_SRC_COLOR = 768; public static final int GL_ONE_MINUS_SRC_COLOR = 769; public static final int GL_SRC_ALPHA = 770; public static final int GL_ONE_MINUS_SRC_ALPHA = 771; public static final int GL_DST_ALPHA = 772; public static final int GL_ONE_MINUS_DST_ALPHA = 773; public static final int GL_DST_COLOR = 774; public static final int GL_ONE_MINUS_DST_COLOR = 775; public static final int GL_REPLACE = 7681; public static final int GL_DEPTH_BUFFER_BIT = 256; public static final int GL_COLOR_BUFFER_BIT = 16384; public static final int GL_RGBA8 = 32856; public static final int GL_PROXY_TEXTURE_2D = 32868; public static final int GL_RGBA = 6408; public static final int GL_TEXTURE_WIDTH = 4096; public static final int GL_BGR = 32992; public static final int GL_FUNC_ADD = 32774; public static final int GL_MIN = 32775; public static final int GL_MAX = 32776; public static final int GL_FUNC_SUBTRACT = 32778; public static final int GL_FUNC_REVERSE_SUBTRACT = 32779; public static final int GL_DEPTH_COMPONENT24 = 33190; public static final int GL_STATIC_DRAW = 35044; public static final int GL_DYNAMIC_DRAW = 35048; public static final int GL_STREAM_DRAW = 35040; public static final int GL_STATIC_READ = 35045; public static final int GL_DYNAMIC_READ = 35049; public static final int GL_STREAM_READ = 35041; public static final int GL_STATIC_COPY = 35046; public static final int GL_DYNAMIC_COPY = 35050; public static final int GL_STREAM_COPY = 35042; public static final int GL_SYNC_GPU_COMMANDS_COMPLETE = 37143; public static final int GL_TIMEOUT_EXPIRED = 37147; public static final int GL_WAIT_FAILED = 37149; public static final int GL_UNPACK_SWAP_BYTES = 3312; public static final int GL_UNPACK_LSB_FIRST = 3313; public static final int GL_UNPACK_ROW_LENGTH = 3314; public static final int GL_UNPACK_SKIP_ROWS = 3315; public static final int GL_UNPACK_SKIP_PIXELS = 3316; public static final int GL_UNPACK_ALIGNMENT = 3317; public static final int GL_PACK_ALIGNMENT = 3333; public static final int GL_MAX_TEXTURE_SIZE = 3379; public static final int GL_TEXTURE_2D = 3553; public static final int GL_DEPTH_COMPONENT = 6402; public static final int GL_DEPTH_COMPONENT32 = 33191; public static final int GL_FRAMEBUFFER = 36160; public static final int GL_RENDERBUFFER = 36161; public static final int GL_COLOR_ATTACHMENT0 = 36064; public static final int GL_DEPTH_ATTACHMENT = 36096; public static final int GL_FRAMEBUFFER_COMPLETE = 36053; public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054; public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055; public static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 36059; public static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 36060; public static final int GL_FRAMEBUFFER_UNSUPPORTED = 36061; public static final int GL_LINK_STATUS = 35714; public static final int GL_COMPILE_STATUS = 35713; public static final int GL_VERTEX_SHADER = 35633; public static final int GL_FRAGMENT_SHADER = 35632; public static final int GL_TEXTURE0 = 33984; public static final int GL_TEXTURE1 = 33985; public static final int GL_TEXTURE2 = 33986; public static final int GL_DEPTH_TEXTURE_MODE = 34891; public static final int GL_TEXTURE_COMPARE_MODE = 34892; public static final int GL_ARRAY_BUFFER = 34962; public static final int GL_ELEMENT_ARRAY_BUFFER = 34963; public static final int GL_PIXEL_PACK_BUFFER = 35051; public static final int GL_COPY_READ_BUFFER = 36662; public static final int GL_COPY_WRITE_BUFFER = 36663; public static final int GL_PIXEL_UNPACK_BUFFER = 35052; public static final int GL_UNIFORM_BUFFER = 35345; public static final int GL_ALPHA_BIAS = 3357; public static final int GL_RGB = 6407; public static final int GL_RG = 33319; public static final int GL_RED = 6403; public static final int GL_OUT_OF_MEMORY = 1285; }