package net.minecraft.client.resources.model; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.VisibleForDebug; @Environment(EnvType.CLIENT) public interface ModelBaker { BakedModel bake(ResourceLocation location, ModelState transform); SpriteGetter sprites(); @VisibleForDebug ModelDebugName rootName(); }