package net.minecraft.data.worldgen; import com.google.common.collect.ImmutableList; import com.mojang.datafixers.util.Pair; import net.minecraft.core.Holder; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.placement.VillagePlacements; import net.minecraft.resources.ResourceKey; import net.minecraft.world.level.levelgen.placement.PlacedFeature; import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList; public class SnowyVillagePools { public static final ResourceKey START = Pools.createKey("village/snowy/town_centers"); private static final ResourceKey TERMINATORS_KEY = Pools.createKey("village/snowy/terminators"); public static void bootstrap(BootstrapContext context) { HolderGetter holderGetter = context.lookup(Registries.PLACED_FEATURE); Holder holder = holderGetter.getOrThrow(VillagePlacements.SPRUCE_VILLAGE); Holder holder2 = holderGetter.getOrThrow(VillagePlacements.PILE_SNOW_VILLAGE); Holder holder3 = holderGetter.getOrThrow(VillagePlacements.PILE_ICE_VILLAGE); HolderGetter holderGetter2 = context.lookup(Registries.PROCESSOR_LIST); Holder holder4 = holderGetter2.getOrThrow(ProcessorLists.STREET_SNOWY_OR_TAIGA); Holder holder5 = holderGetter2.getOrThrow(ProcessorLists.FARM_SNOWY); Holder holder6 = holderGetter2.getOrThrow(ProcessorLists.ZOMBIE_SNOWY); HolderGetter holderGetter3 = context.lookup(Registries.TEMPLATE_POOL); Holder holder7 = holderGetter3.getOrThrow(Pools.EMPTY); Holder holder8 = holderGetter3.getOrThrow(TERMINATORS_KEY); context.register( START, new StructureTemplatePool( holder7, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/town_centers/snowy_meeting_point_1"), 100), Pair.of(StructurePoolElement.legacy("village/snowy/town_centers/snowy_meeting_point_2"), 50), Pair.of(StructurePoolElement.legacy("village/snowy/town_centers/snowy_meeting_point_3"), 150), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/town_centers/snowy_meeting_point_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/town_centers/snowy_meeting_point_2"), 1), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/town_centers/snowy_meeting_point_3"), 3) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/snowy/streets", new StructureTemplatePool( holder8, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/streets/corner_01", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/corner_02", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/corner_03", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/square_01", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/straight_01", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/streets/straight_02", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/streets/straight_03", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/streets/straight_04", holder4), 7), Pair.of(StructurePoolElement.legacy("village/snowy/streets/straight_06", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/streets/straight_08", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/streets/crossroad_02", holder4), 1), Pair.of(StructurePoolElement.legacy("village/snowy/streets/crossroad_03", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/crossroad_04", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/crossroad_05", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/crossroad_06", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/streets/turn_01", holder4), 3) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/snowy/zombie/streets", new StructureTemplatePool( holder8, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/corner_01", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/corner_02", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/corner_03", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/square_01", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/straight_01", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/straight_02", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/straight_03", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/straight_04", holder4), 7), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/straight_06", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/straight_08", holder4), 4), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/crossroad_02", holder4), 1), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/crossroad_03", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/crossroad_04", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/crossroad_05", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/crossroad_06", holder4), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/streets/turn_01", holder4), 3) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/snowy/houses", new StructureTemplatePool( holder8, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_2"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_3"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_4"), 3), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_5"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_6"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_7"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_small_house_8"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_medium_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_medium_house_2"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_medium_house_3"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_butchers_shop_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_butchers_shop_2"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_tool_smith_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_fletcher_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_shepherds_house_1"), 3), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_armorer_house_1"), 1), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_armorer_house_2"), 1), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_fisher_cottage"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_tannery_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_cartographer_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_library_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_masons_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_masons_house_2"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_weapon_smith_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_temple_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_farm_1", holder5), 3), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_farm_2", holder5), 3), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_animal_pen_1"), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_animal_pen_2"), 2), Pair.of(StructurePoolElement.empty(), 6) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/snowy/zombie/houses", new StructureTemplatePool( holder8, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_2", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_3", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_4", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_5", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_6", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_7", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_small_house_8", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_medium_house_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_medium_house_2", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/houses/snowy_medium_house_3", holder6), 1), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_butchers_shop_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_butchers_shop_2", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_tool_smith_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_fletcher_house_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_shepherds_house_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_armorer_house_1", holder6), 1), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_armorer_house_2", holder6), 1), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_fisher_cottage", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_tannery_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_cartographer_house_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_library_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_masons_house_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_masons_house_2", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_weapon_smith_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_temple_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_farm_1", holder6), 3), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_farm_2", holder6), 3), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_animal_pen_1", holder6), 2), Pair.of(StructurePoolElement.legacy("village/snowy/houses/snowy_animal_pen_2", holder6), 2), Pair.of(StructurePoolElement.empty(), 6) ), StructureTemplatePool.Projection.RIGID ) ); context.register( TERMINATORS_KEY, new StructureTemplatePool( holder7, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_01", holder4), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_02", holder4), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_03", holder4), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_04", holder4), 1) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/snowy/trees", new StructureTemplatePool(holder7, ImmutableList.of(Pair.of(StructurePoolElement.feature(holder), 1)), StructureTemplatePool.Projection.RIGID) ); Pools.register( context, "village/snowy/decor", new StructureTemplatePool( holder7, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/snowy_lamp_post_01"), 4), Pair.of(StructurePoolElement.legacy("village/snowy/snowy_lamp_post_02"), 4), Pair.of(StructurePoolElement.legacy("village/snowy/snowy_lamp_post_03"), 1), Pair.of(StructurePoolElement.feature(holder), 4), Pair.of(StructurePoolElement.feature(holder2), 4), Pair.of(StructurePoolElement.feature(holder3), 1), Pair.of(StructurePoolElement.empty(), 9) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/snowy/zombie/decor", new StructureTemplatePool( holder7, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/snowy_lamp_post_01", holder6), 1), Pair.of(StructurePoolElement.legacy("village/snowy/snowy_lamp_post_02", holder6), 1), Pair.of(StructurePoolElement.legacy("village/snowy/snowy_lamp_post_03", holder6), 1), Pair.of(StructurePoolElement.feature(holder), 4), Pair.of(StructurePoolElement.feature(holder2), 4), Pair.of(StructurePoolElement.feature(holder3), 4), Pair.of(StructurePoolElement.empty(), 7) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/snowy/villagers", new StructureTemplatePool( holder7, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/villagers/nitwit"), 1), Pair.of(StructurePoolElement.legacy("village/snowy/villagers/baby"), 1), Pair.of(StructurePoolElement.legacy("village/snowy/villagers/unemployed"), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/snowy/zombie/villagers", new StructureTemplatePool( holder7, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/snowy/zombie/villagers/nitwit"), 1), Pair.of(StructurePoolElement.legacy("village/snowy/zombie/villagers/unemployed"), 10) ), StructureTemplatePool.Projection.RIGID ) ); } }