package net.minecraft.network.protocol.common; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundPingPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundPingPacket::write, ClientboundPingPacket::new); private final int id; public ClientboundPingPacket(int id) { this.id = id; } private ClientboundPingPacket(FriendlyByteBuf buffer) { this.id = buffer.readInt(); } private void write(FriendlyByteBuf buffer) { buffer.writeInt(this.id); } @Override public PacketType type() { return CommonPacketTypes.CLIENTBOUND_PING; } public void handle(ClientCommonPacketListener clientCommonPacketListener) { clientCommonPacketListener.handlePing(this); } public int getId() { return this.id; } }