package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.Level; import org.jetbrains.annotations.Nullable; public class ClientboundEntityEventPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundEntityEventPacket::write, ClientboundEntityEventPacket::new ); private final int entityId; private final byte eventId; public ClientboundEntityEventPacket(Entity entity, byte eventId) { this.entityId = entity.getId(); this.eventId = eventId; } private ClientboundEntityEventPacket(FriendlyByteBuf buffer) { this.entityId = buffer.readInt(); this.eventId = buffer.readByte(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeInt(this.entityId); buffer.writeByte(this.eventId); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_ENTITY_EVENT; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleEntityEvent(this); } @Nullable public Entity getEntity(Level level) { return level.getEntity(this.entityId); } public byte getEventId() { return this.eventId; } }