package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.chat.RemoteChatSession.Data; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundChatSessionUpdatePacket(Data chatSession) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundChatSessionUpdatePacket::write, ServerboundChatSessionUpdatePacket::new ); private ServerboundChatSessionUpdatePacket(FriendlyByteBuf buffer) { this(Data.read(buffer)); } private void write(FriendlyByteBuf buffer) { Data.write(buffer, this.chatSession); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT_SESSION_UPDATE; } public void handle(ServerGamePacketListener serverGamePacketListener) { serverGamePacketListener.handleChatSessionUpdate(this); } }