package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.Entity; public class ServerboundPlayerCommandPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundPlayerCommandPacket::write, ServerboundPlayerCommandPacket::new ); private final int id; private final ServerboundPlayerCommandPacket.Action action; private final int data; public ServerboundPlayerCommandPacket(Entity entity, ServerboundPlayerCommandPacket.Action action) { this(entity, action, 0); } public ServerboundPlayerCommandPacket(Entity entity, ServerboundPlayerCommandPacket.Action action, int data) { this.id = entity.getId(); this.action = action; this.data = data; } private ServerboundPlayerCommandPacket(FriendlyByteBuf buffer) { this.id = buffer.readVarInt(); this.action = buffer.readEnum(ServerboundPlayerCommandPacket.Action.class); this.data = buffer.readVarInt(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.id); buffer.writeEnum(this.action); buffer.writeVarInt(this.data); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_PLAYER_COMMAND; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handlePlayerCommand(this); } public int getId() { return this.id; } public ServerboundPlayerCommandPacket.Action getAction() { return this.action; } public int getData() { return this.data; } public static enum Action { PRESS_SHIFT_KEY, RELEASE_SHIFT_KEY, STOP_SLEEPING, START_SPRINTING, STOP_SPRINTING, START_RIDING_JUMP, STOP_RIDING_JUMP, OPEN_INVENTORY, START_FALL_FLYING; } }