package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.inventory.RecipeBookType; public class ServerboundRecipeBookChangeSettingsPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundRecipeBookChangeSettingsPacket::write, ServerboundRecipeBookChangeSettingsPacket::new ); private final RecipeBookType bookType; private final boolean isOpen; private final boolean isFiltering; public ServerboundRecipeBookChangeSettingsPacket(RecipeBookType bookType, boolean isOpen, boolean isFiltering) { this.bookType = bookType; this.isOpen = isOpen; this.isFiltering = isFiltering; } private ServerboundRecipeBookChangeSettingsPacket(FriendlyByteBuf buffer) { this.bookType = buffer.readEnum(RecipeBookType.class); this.isOpen = buffer.readBoolean(); this.isFiltering = buffer.readBoolean(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeEnum(this.bookType); buffer.writeBoolean(this.isOpen); buffer.writeBoolean(this.isFiltering); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_RECIPE_BOOK_CHANGE_SETTINGS; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleRecipeBookChangeSettingsPacket(this); } public RecipeBookType getBookType() { return this.bookType; } public boolean isOpen() { return this.isOpen; } public boolean isFiltering() { return this.isFiltering; } }