package net.minecraft.network.protocol.ping; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundPongResponsePacket(long time) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundPongResponsePacket::write, ClientboundPongResponsePacket::new ); private ClientboundPongResponsePacket(FriendlyByteBuf buffer) { this(buffer.readLong()); } private void write(FriendlyByteBuf buffer) { buffer.writeLong(this.time); } @Override public PacketType type() { return PingPacketTypes.CLIENTBOUND_PONG_RESPONSE; } public void handle(ClientPongPacketListener clientPongPacketListener) { clientPongPacketListener.handlePongResponse(this); } }