package net.minecraft.world.entity.boss.wither; import com.google.common.collect.ImmutableList; import java.util.EnumSet; import java.util.List; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ColorParticleOption; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.server.level.ServerBossEvent; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.tags.BlockTags; import net.minecraft.tags.DamageTypeTags; import net.minecraft.tags.EntityTypeTags; import net.minecraft.util.Mth; import net.minecraft.world.Difficulty; import net.minecraft.world.BossEvent.BossBarColor; import net.minecraft.world.BossEvent.BossBarOverlay; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.control.FlyingMoveControl; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal; import net.minecraft.world.entity.ai.goal.RangedAttackGoal; import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomFlyingGoal; import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.ai.navigation.FlyingPathNavigation; import net.minecraft.world.entity.ai.navigation.PathNavigation; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.ai.targeting.TargetingConditions.Selector; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.monster.RangedAttackMob; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.AbstractArrow; import net.minecraft.world.entity.projectile.WitherSkull; import net.minecraft.world.entity.projectile.windcharge.WindCharge; import net.minecraft.world.item.Items; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class WitherBoss extends Monster implements RangedAttackMob { private static final EntityDataAccessor DATA_TARGET_A = SynchedEntityData.defineId(WitherBoss.class, EntityDataSerializers.INT); private static final EntityDataAccessor DATA_TARGET_B = SynchedEntityData.defineId(WitherBoss.class, EntityDataSerializers.INT); private static final EntityDataAccessor DATA_TARGET_C = SynchedEntityData.defineId(WitherBoss.class, EntityDataSerializers.INT); private static final List> DATA_TARGETS = ImmutableList.of(DATA_TARGET_A, DATA_TARGET_B, DATA_TARGET_C); private static final EntityDataAccessor DATA_ID_INV = SynchedEntityData.defineId(WitherBoss.class, EntityDataSerializers.INT); private static final int INVULNERABLE_TICKS = 220; private final float[] xRotHeads = new float[2]; private final float[] yRotHeads = new float[2]; private final float[] xRotOHeads = new float[2]; private final float[] yRotOHeads = new float[2]; private final int[] nextHeadUpdate = new int[2]; private final int[] idleHeadUpdates = new int[2]; private int destroyBlocksTick; private final ServerBossEvent bossEvent = (ServerBossEvent)new ServerBossEvent(this.getDisplayName(), BossBarColor.PURPLE, BossBarOverlay.PROGRESS) .setDarkenScreen(true); private static final Selector LIVING_ENTITY_SELECTOR = (livingEntity, serverLevel) -> !livingEntity.getType().is(EntityTypeTags.WITHER_FRIENDS) && livingEntity.attackable(); private static final TargetingConditions TARGETING_CONDITIONS = TargetingConditions.forCombat().range(20.0).selector(LIVING_ENTITY_SELECTOR); public WitherBoss(EntityType entityType, Level level) { super(entityType, level); this.moveControl = new FlyingMoveControl(this, 10, false); this.setHealth(this.getMaxHealth()); this.xpReward = 50; } @Override protected PathNavigation createNavigation(Level level) { FlyingPathNavigation flyingPathNavigation = new FlyingPathNavigation(this, level); flyingPathNavigation.setCanOpenDoors(false); flyingPathNavigation.setCanFloat(true); return flyingPathNavigation; } @Override protected void registerGoals() { this.goalSelector.addGoal(0, new WitherBoss.WitherDoNothingGoal()); this.goalSelector.addGoal(2, new RangedAttackGoal(this, 1.0, 40, 20.0F)); this.goalSelector.addGoal(5, new WaterAvoidingRandomFlyingGoal(this, 1.0)); this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 8.0F)); this.goalSelector.addGoal(7, new RandomLookAroundGoal(this)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this)); this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, LivingEntity.class, 0, false, false, LIVING_ENTITY_SELECTOR)); } @Override protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(DATA_TARGET_A, 0); builder.define(DATA_TARGET_B, 0); builder.define(DATA_TARGET_C, 0); builder.define(DATA_ID_INV, 0); } @Override public void addAdditionalSaveData(CompoundTag tag) { super.addAdditionalSaveData(tag); tag.putInt("Invul", this.getInvulnerableTicks()); } @Override public void readAdditionalSaveData(CompoundTag tag) { super.readAdditionalSaveData(tag); this.setInvulnerableTicks(tag.getInt("Invul")); if (this.hasCustomName()) { this.bossEvent.setName(this.getDisplayName()); } } @Override public void setCustomName(@Nullable Component name) { super.setCustomName(name); this.bossEvent.setName(this.getDisplayName()); } @Override protected SoundEvent getAmbientSound() { return SoundEvents.WITHER_AMBIENT; } @Override protected SoundEvent getHurtSound(DamageSource damageSource) { return SoundEvents.WITHER_HURT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.WITHER_DEATH; } @Override public void aiStep() { Vec3 vec3 = this.getDeltaMovement().multiply(1.0, 0.6, 1.0); if (!this.level().isClientSide && this.getAlternativeTarget(0) > 0) { Entity entity = this.level().getEntity(this.getAlternativeTarget(0)); if (entity != null) { double d = vec3.y; if (this.getY() < entity.getY() || !this.isPowered() && this.getY() < entity.getY() + 5.0) { d = Math.max(0.0, d); d += 0.3 - d * 0.6F; } vec3 = new Vec3(vec3.x, d, vec3.z); Vec3 vec32 = new Vec3(entity.getX() - this.getX(), 0.0, entity.getZ() - this.getZ()); if (vec32.horizontalDistanceSqr() > 9.0) { Vec3 vec33 = vec32.normalize(); vec3 = vec3.add(vec33.x * 0.3 - vec3.x * 0.6, 0.0, vec33.z * 0.3 - vec3.z * 0.6); } } } this.setDeltaMovement(vec3); if (vec3.horizontalDistanceSqr() > 0.05) { this.setYRot((float)Mth.atan2(vec3.z, vec3.x) * (180.0F / (float)Math.PI) - 90.0F); } super.aiStep(); for (int i = 0; i < 2; i++) { this.yRotOHeads[i] = this.yRotHeads[i]; this.xRotOHeads[i] = this.xRotHeads[i]; } for (int i = 0; i < 2; i++) { int j = this.getAlternativeTarget(i + 1); Entity entity2 = null; if (j > 0) { entity2 = this.level().getEntity(j); } if (entity2 != null) { double e = this.getHeadX(i + 1); double f = this.getHeadY(i + 1); double g = this.getHeadZ(i + 1); double h = entity2.getX() - e; double k = entity2.getEyeY() - f; double l = entity2.getZ() - g; double m = Math.sqrt(h * h + l * l); float n = (float)(Mth.atan2(l, h) * 180.0F / (float)Math.PI) - 90.0F; float o = (float)(-(Mth.atan2(k, m) * 180.0F / (float)Math.PI)); this.xRotHeads[i] = this.rotlerp(this.xRotHeads[i], o, 40.0F); this.yRotHeads[i] = this.rotlerp(this.yRotHeads[i], n, 10.0F); } else { this.yRotHeads[i] = this.rotlerp(this.yRotHeads[i], this.yBodyRot, 10.0F); } } boolean bl = this.isPowered(); for (int jx = 0; jx < 3; jx++) { double p = this.getHeadX(jx); double q = this.getHeadY(jx); double r = this.getHeadZ(jx); float s = 0.3F * this.getScale(); this.level() .addParticle(ParticleTypes.SMOKE, p + this.random.nextGaussian() * s, q + this.random.nextGaussian() * s, r + this.random.nextGaussian() * s, 0.0, 0.0, 0.0); if (bl && this.level().random.nextInt(4) == 0) { this.level() .addParticle( ColorParticleOption.create(ParticleTypes.ENTITY_EFFECT, 0.7F, 0.7F, 0.5F), p + this.random.nextGaussian() * s, q + this.random.nextGaussian() * s, r + this.random.nextGaussian() * s, 0.0, 0.0, 0.0 ); } } if (this.getInvulnerableTicks() > 0) { float t = 3.3F * this.getScale(); for (int u = 0; u < 3; u++) { this.level() .addParticle( ColorParticleOption.create(ParticleTypes.ENTITY_EFFECT, 0.7F, 0.7F, 0.9F), this.getX() + this.random.nextGaussian(), this.getY() + this.random.nextFloat() * t, this.getZ() + this.random.nextGaussian(), 0.0, 0.0, 0.0 ); } } } @Override protected void customServerAiStep(ServerLevel level) { if (this.getInvulnerableTicks() > 0) { int i = this.getInvulnerableTicks() - 1; this.bossEvent.setProgress(1.0F - i / 220.0F); if (i <= 0) { level.explode(this, this.getX(), this.getEyeY(), this.getZ(), 7.0F, false, Level.ExplosionInteraction.MOB); if (!this.isSilent()) { level.globalLevelEvent(1023, this.blockPosition(), 0); } } this.setInvulnerableTicks(i); if (this.tickCount % 10 == 0) { this.heal(10.0F); } } else { super.customServerAiStep(level); for (int ix = 1; ix < 3; ix++) { if (this.tickCount >= this.nextHeadUpdate[ix - 1]) { this.nextHeadUpdate[ix - 1] = this.tickCount + 10 + this.random.nextInt(10); if ((level.getDifficulty() == Difficulty.NORMAL || level.getDifficulty() == Difficulty.HARD) && this.idleHeadUpdates[ix - 1]++ > 15) { float f = 10.0F; float g = 5.0F; double d = Mth.nextDouble(this.random, this.getX() - 10.0, this.getX() + 10.0); double e = Mth.nextDouble(this.random, this.getY() - 5.0, this.getY() + 5.0); double h = Mth.nextDouble(this.random, this.getZ() - 10.0, this.getZ() + 10.0); this.performRangedAttack(ix + 1, d, e, h, true); this.idleHeadUpdates[ix - 1] = 0; } int j = this.getAlternativeTarget(ix); if (j > 0) { LivingEntity livingEntity = (LivingEntity)level.getEntity(j); if (livingEntity != null && this.canAttack(livingEntity) && !(this.distanceToSqr(livingEntity) > 900.0) && this.hasLineOfSight(livingEntity)) { this.performRangedAttack(ix + 1, livingEntity); this.nextHeadUpdate[ix - 1] = this.tickCount + 40 + this.random.nextInt(20); this.idleHeadUpdates[ix - 1] = 0; } else { this.setAlternativeTarget(ix, 0); } } else { List list = level.getNearbyEntities(LivingEntity.class, TARGETING_CONDITIONS, this, this.getBoundingBox().inflate(20.0, 8.0, 20.0)); if (!list.isEmpty()) { LivingEntity livingEntity2 = (LivingEntity)list.get(this.random.nextInt(list.size())); this.setAlternativeTarget(ix, livingEntity2.getId()); } } } } if (this.getTarget() != null) { this.setAlternativeTarget(0, this.getTarget().getId()); } else { this.setAlternativeTarget(0, 0); } if (this.destroyBlocksTick > 0) { this.destroyBlocksTick--; if (this.destroyBlocksTick == 0 && level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) { boolean bl = false; int j = Mth.floor(this.getBbWidth() / 2.0F + 1.0F); int k = Mth.floor(this.getBbHeight()); for (BlockPos blockPos : BlockPos.betweenClosed( this.getBlockX() - j, this.getBlockY(), this.getBlockZ() - j, this.getBlockX() + j, this.getBlockY() + k, this.getBlockZ() + j )) { BlockState blockState = level.getBlockState(blockPos); if (canDestroy(blockState)) { bl = level.destroyBlock(blockPos, true, this) || bl; } } if (bl) { level.levelEvent(null, 1022, this.blockPosition(), 0); } } } if (this.tickCount % 20 == 0) { this.heal(1.0F); } this.bossEvent.setProgress(this.getHealth() / this.getMaxHealth()); } } public static boolean canDestroy(BlockState state) { return !state.isAir() && !state.is(BlockTags.WITHER_IMMUNE); } /** * Initializes this Wither's explosion sequence and makes it invulnerable. Called immediately after spawning. */ public void makeInvulnerable() { this.setInvulnerableTicks(220); this.bossEvent.setProgress(0.0F); this.setHealth(this.getMaxHealth() / 3.0F); } @Override public void makeStuckInBlock(BlockState state, Vec3 motionMultiplier) { } @Override public void startSeenByPlayer(ServerPlayer serverPlayer) { super.startSeenByPlayer(serverPlayer); this.bossEvent.addPlayer(serverPlayer); } @Override public void stopSeenByPlayer(ServerPlayer serverPlayer) { super.stopSeenByPlayer(serverPlayer); this.bossEvent.removePlayer(serverPlayer); } private double getHeadX(int head) { if (head <= 0) { return this.getX(); } else { float f = (this.yBodyRot + 180 * (head - 1)) * (float) (Math.PI / 180.0); float g = Mth.cos(f); return this.getX() + g * 1.3 * this.getScale(); } } private double getHeadY(int head) { float f = head <= 0 ? 3.0F : 2.2F; return this.getY() + f * this.getScale(); } private double getHeadZ(int head) { if (head <= 0) { return this.getZ(); } else { float f = (this.yBodyRot + 180 * (head - 1)) * (float) (Math.PI / 180.0); float g = Mth.sin(f); return this.getZ() + g * 1.3 * this.getScale(); } } private float rotlerp(float angle, float targetAngle, float max) { float f = Mth.wrapDegrees(targetAngle - angle); if (f > max) { f = max; } if (f < -max) { f = -max; } return angle + f; } private void performRangedAttack(int head, LivingEntity target) { this.performRangedAttack(head, target.getX(), target.getY() + target.getEyeHeight() * 0.5, target.getZ(), head == 0 && this.random.nextFloat() < 0.001F); } /** * Launches a Wither skull toward (par2, par4, par6) */ private void performRangedAttack(int head, double x, double y, double z, boolean isDangerous) { if (!this.isSilent()) { this.level().levelEvent(null, 1024, this.blockPosition(), 0); } double d = this.getHeadX(head); double e = this.getHeadY(head); double f = this.getHeadZ(head); double g = x - d; double h = y - e; double i = z - f; Vec3 vec3 = new Vec3(g, h, i); WitherSkull witherSkull = new WitherSkull(this.level(), this, vec3.normalize()); witherSkull.setOwner(this); if (isDangerous) { witherSkull.setDangerous(true); } witherSkull.setPos(d, e, f); this.level().addFreshEntity(witherSkull); } @Override public void performRangedAttack(LivingEntity target, float velocity) { this.performRangedAttack(0, target); } @Override public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) { if (this.isInvulnerableTo(level, damageSource)) { return false; } else if (damageSource.is(DamageTypeTags.WITHER_IMMUNE_TO) || damageSource.getEntity() instanceof WitherBoss) { return false; } else if (this.getInvulnerableTicks() > 0 && !damageSource.is(DamageTypeTags.BYPASSES_INVULNERABILITY)) { return false; } else { if (this.isPowered()) { Entity entity = damageSource.getDirectEntity(); if (entity instanceof AbstractArrow || entity instanceof WindCharge) { return false; } } Entity entity = damageSource.getEntity(); if (entity != null && entity.getType().is(EntityTypeTags.WITHER_FRIENDS)) { return false; } else { if (this.destroyBlocksTick <= 0) { this.destroyBlocksTick = 20; } for (int i = 0; i < this.idleHeadUpdates.length; i++) { this.idleHeadUpdates[i] = this.idleHeadUpdates[i] + 3; } return super.hurtServer(level, damageSource, amount); } } } @Override protected void dropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) { super.dropCustomDeathLoot(level, damageSource, recentlyHit); ItemEntity itemEntity = this.spawnAtLocation(level, Items.NETHER_STAR); if (itemEntity != null) { itemEntity.setExtendedLifetime(); } } @Override public void checkDespawn() { if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) { this.discard(); } else { this.noActionTime = 0; } } @Override public boolean addEffect(MobEffectInstance effectInstance, @Nullable Entity entity) { return false; } public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() { return Monster.createMonsterAttributes() .add(Attributes.MAX_HEALTH, 300.0) .add(Attributes.MOVEMENT_SPEED, 0.6F) .add(Attributes.FLYING_SPEED, 0.6F) .add(Attributes.FOLLOW_RANGE, 40.0) .add(Attributes.ARMOR, 4.0); } public float[] getHeadYRots() { return this.yRotHeads; } public float[] getHeadXRots() { return this.xRotHeads; } public int getInvulnerableTicks() { return this.entityData.get(DATA_ID_INV); } public void setInvulnerableTicks(int invulnerableTicks) { this.entityData.set(DATA_ID_INV, invulnerableTicks); } /** * Returns the target entity ID if present, or -1 if not * * @param head The target offset, should be from 0-2 */ public int getAlternativeTarget(int head) { return this.entityData.get((EntityDataAccessor)DATA_TARGETS.get(head)); } /** * Updates the target entity ID */ public void setAlternativeTarget(int targetOffset, int newId) { this.entityData.set((EntityDataAccessor)DATA_TARGETS.get(targetOffset), newId); } public boolean isPowered() { return this.getHealth() <= this.getMaxHealth() / 2.0F; } @Override protected boolean canRide(Entity vehicle) { return false; } @Override public boolean canUsePortal(boolean allowPassengers) { return false; } @Override public boolean canBeAffected(MobEffectInstance effectInstance) { return effectInstance.is(MobEffects.WITHER) ? false : super.canBeAffected(effectInstance); } class WitherDoNothingGoal extends Goal { public WitherDoNothingGoal() { this.setFlags(EnumSet.of(Flag.MOVE, Flag.JUMP, Flag.LOOK)); } @Override public boolean canUse() { return WitherBoss.this.getInvulnerableTicks() > 0; } } }