package net.minecraft.world.entity.monster; import java.util.Comparator; import java.util.EnumSet; import java.util.List; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.FlyingMob; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.control.BodyRotationControl; import net.minecraft.world.entity.ai.control.LookControl; import net.minecraft.world.entity.ai.control.MoveControl; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.animal.Cat; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.levelgen.Heightmap.Types; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class Phantom extends FlyingMob implements Enemy { public static final float FLAP_DEGREES_PER_TICK = 7.448451F; public static final int TICKS_PER_FLAP = Mth.ceil(24.166098F); private static final EntityDataAccessor ID_SIZE = SynchedEntityData.defineId(Phantom.class, EntityDataSerializers.INT); Vec3 moveTargetPoint = Vec3.ZERO; BlockPos anchorPoint = BlockPos.ZERO; Phantom.AttackPhase attackPhase = Phantom.AttackPhase.CIRCLE; public Phantom(EntityType entityType, Level level) { super(entityType, level); this.xpReward = 5; this.moveControl = new Phantom.PhantomMoveControl(this); this.lookControl = new Phantom.PhantomLookControl(this); } @Override public boolean isFlapping() { return (this.getUniqueFlapTickOffset() + this.tickCount) % TICKS_PER_FLAP == 0; } @Override protected BodyRotationControl createBodyControl() { return new Phantom.PhantomBodyRotationControl(this); } @Override protected void registerGoals() { this.goalSelector.addGoal(1, new Phantom.PhantomAttackStrategyGoal()); this.goalSelector.addGoal(2, new Phantom.PhantomSweepAttackGoal()); this.goalSelector.addGoal(3, new Phantom.PhantomCircleAroundAnchorGoal()); this.targetSelector.addGoal(1, new Phantom.PhantomAttackPlayerTargetGoal()); } @Override protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(ID_SIZE, 0); } public void setPhantomSize(int phantomSize) { this.entityData.set(ID_SIZE, Mth.clamp(phantomSize, 0, 64)); } private void updatePhantomSizeInfo() { this.refreshDimensions(); this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(6 + this.getPhantomSize()); } public int getPhantomSize() { return this.entityData.get(ID_SIZE); } @Override public void onSyncedDataUpdated(EntityDataAccessor dataAccessor) { if (ID_SIZE.equals(dataAccessor)) { this.updatePhantomSizeInfo(); } super.onSyncedDataUpdated(dataAccessor); } public int getUniqueFlapTickOffset() { return this.getId() * 3; } @Override protected boolean shouldDespawnInPeaceful() { return true; } @Override public void tick() { super.tick(); if (this.level().isClientSide) { float f = Mth.cos((this.getUniqueFlapTickOffset() + this.tickCount) * 7.448451F * (float) (Math.PI / 180.0) + (float) Math.PI); float g = Mth.cos((this.getUniqueFlapTickOffset() + this.tickCount + 1) * 7.448451F * (float) (Math.PI / 180.0) + (float) Math.PI); if (f > 0.0F && g <= 0.0F) { this.level() .playLocalSound( this.getX(), this.getY(), this.getZ(), SoundEvents.PHANTOM_FLAP, this.getSoundSource(), 0.95F + this.random.nextFloat() * 0.05F, 0.95F + this.random.nextFloat() * 0.05F, false ); } float h = this.getBbWidth() * 1.48F; float i = Mth.cos(this.getYRot() * (float) (Math.PI / 180.0)) * h; float j = Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)) * h; float k = (0.3F + f * 0.45F) * this.getBbHeight() * 2.5F; this.level().addParticle(ParticleTypes.MYCELIUM, this.getX() + i, this.getY() + k, this.getZ() + j, 0.0, 0.0, 0.0); this.level().addParticle(ParticleTypes.MYCELIUM, this.getX() - i, this.getY() + k, this.getZ() - j, 0.0, 0.0, 0.0); } } @Override public void aiStep() { if (this.isAlive() && this.isSunBurnTick()) { this.igniteForSeconds(8.0F); } super.aiStep(); } @Override public SpawnGroupData finalizeSpawn( ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData ) { this.anchorPoint = this.blockPosition().above(5); this.setPhantomSize(0); return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData); } @Override public void readAdditionalSaveData(CompoundTag tag) { super.readAdditionalSaveData(tag); if (tag.contains("AX")) { this.anchorPoint = new BlockPos(tag.getInt("AX"), tag.getInt("AY"), tag.getInt("AZ")); } this.setPhantomSize(tag.getInt("Size")); } @Override public void addAdditionalSaveData(CompoundTag tag) { super.addAdditionalSaveData(tag); tag.putInt("AX", this.anchorPoint.getX()); tag.putInt("AY", this.anchorPoint.getY()); tag.putInt("AZ", this.anchorPoint.getZ()); tag.putInt("Size", this.getPhantomSize()); } @Override public boolean shouldRenderAtSqrDistance(double distance) { return true; } @Override public SoundSource getSoundSource() { return SoundSource.HOSTILE; } @Override protected SoundEvent getAmbientSound() { return SoundEvents.PHANTOM_AMBIENT; } @Override protected SoundEvent getHurtSound(DamageSource damageSource) { return SoundEvents.PHANTOM_HURT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.PHANTOM_DEATH; } @Override protected float getSoundVolume() { return 1.0F; } @Override public boolean canAttackType(EntityType entityType) { return true; } @Override public EntityDimensions getDefaultDimensions(Pose pose) { int i = this.getPhantomSize(); EntityDimensions entityDimensions = super.getDefaultDimensions(pose); return entityDimensions.scale(1.0F + 0.15F * i); } boolean canAttack(ServerLevel level, LivingEntity entity, TargetingConditions targetingConditions) { return targetingConditions.test(level, this, entity); } static enum AttackPhase { CIRCLE, SWOOP; } class PhantomAttackPlayerTargetGoal extends Goal { private final TargetingConditions attackTargeting = TargetingConditions.forCombat().range(64.0); private int nextScanTick = reducedTickDelay(20); @Override public boolean canUse() { if (this.nextScanTick > 0) { this.nextScanTick--; return false; } else { this.nextScanTick = reducedTickDelay(60); ServerLevel serverLevel = getServerLevel(Phantom.this.level()); List list = serverLevel.getNearbyPlayers(this.attackTargeting, Phantom.this, Phantom.this.getBoundingBox().inflate(16.0, 64.0, 16.0)); if (!list.isEmpty()) { list.sort(Comparator.comparing(Entity::getY).reversed()); for (Player player : list) { if (Phantom.this.canAttack(serverLevel, player, TargetingConditions.DEFAULT)) { Phantom.this.setTarget(player); return true; } } } return false; } } @Override public boolean canContinueToUse() { LivingEntity livingEntity = Phantom.this.getTarget(); return livingEntity != null ? Phantom.this.canAttack(getServerLevel(Phantom.this.level()), livingEntity, TargetingConditions.DEFAULT) : false; } } class PhantomAttackStrategyGoal extends Goal { private int nextSweepTick; @Override public boolean canUse() { LivingEntity livingEntity = Phantom.this.getTarget(); return livingEntity != null ? Phantom.this.canAttack(getServerLevel(Phantom.this.level()), livingEntity, TargetingConditions.DEFAULT) : false; } @Override public void start() { this.nextSweepTick = this.adjustedTickDelay(10); Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; this.setAnchorAboveTarget(); } @Override public void stop() { Phantom.this.anchorPoint = Phantom.this.level().getHeightmapPos(Types.MOTION_BLOCKING, Phantom.this.anchorPoint).above(10 + Phantom.this.random.nextInt(20)); } @Override public void tick() { if (Phantom.this.attackPhase == Phantom.AttackPhase.CIRCLE) { this.nextSweepTick--; if (this.nextSweepTick <= 0) { Phantom.this.attackPhase = Phantom.AttackPhase.SWOOP; this.setAnchorAboveTarget(); this.nextSweepTick = this.adjustedTickDelay((8 + Phantom.this.random.nextInt(4)) * 20); Phantom.this.playSound(SoundEvents.PHANTOM_SWOOP, 10.0F, 0.95F + Phantom.this.random.nextFloat() * 0.1F); } } } private void setAnchorAboveTarget() { Phantom.this.anchorPoint = Phantom.this.getTarget().blockPosition().above(20 + Phantom.this.random.nextInt(20)); if (Phantom.this.anchorPoint.getY() < Phantom.this.level().getSeaLevel()) { Phantom.this.anchorPoint = new BlockPos(Phantom.this.anchorPoint.getX(), Phantom.this.level().getSeaLevel() + 1, Phantom.this.anchorPoint.getZ()); } } } class PhantomBodyRotationControl extends BodyRotationControl { public PhantomBodyRotationControl(final Mob mob) { super(mob); } @Override public void clientTick() { Phantom.this.yHeadRot = Phantom.this.yBodyRot; Phantom.this.yBodyRot = Phantom.this.getYRot(); } } class PhantomCircleAroundAnchorGoal extends Phantom.PhantomMoveTargetGoal { private float angle; private float distance; private float height; private float clockwise; @Override public boolean canUse() { return Phantom.this.getTarget() == null || Phantom.this.attackPhase == Phantom.AttackPhase.CIRCLE; } @Override public void start() { this.distance = 5.0F + Phantom.this.random.nextFloat() * 10.0F; this.height = -4.0F + Phantom.this.random.nextFloat() * 9.0F; this.clockwise = Phantom.this.random.nextBoolean() ? 1.0F : -1.0F; this.selectNext(); } @Override public void tick() { if (Phantom.this.random.nextInt(this.adjustedTickDelay(350)) == 0) { this.height = -4.0F + Phantom.this.random.nextFloat() * 9.0F; } if (Phantom.this.random.nextInt(this.adjustedTickDelay(250)) == 0) { this.distance++; if (this.distance > 15.0F) { this.distance = 5.0F; this.clockwise = -this.clockwise; } } if (Phantom.this.random.nextInt(this.adjustedTickDelay(450)) == 0) { this.angle = Phantom.this.random.nextFloat() * 2.0F * (float) Math.PI; this.selectNext(); } if (this.touchingTarget()) { this.selectNext(); } if (Phantom.this.moveTargetPoint.y < Phantom.this.getY() && !Phantom.this.level().isEmptyBlock(Phantom.this.blockPosition().below(1))) { this.height = Math.max(1.0F, this.height); this.selectNext(); } if (Phantom.this.moveTargetPoint.y > Phantom.this.getY() && !Phantom.this.level().isEmptyBlock(Phantom.this.blockPosition().above(1))) { this.height = Math.min(-1.0F, this.height); this.selectNext(); } } private void selectNext() { if (BlockPos.ZERO.equals(Phantom.this.anchorPoint)) { Phantom.this.anchorPoint = Phantom.this.blockPosition(); } this.angle = this.angle + this.clockwise * 15.0F * (float) (Math.PI / 180.0); Phantom.this.moveTargetPoint = Vec3.atLowerCornerOf(Phantom.this.anchorPoint) .add(this.distance * Mth.cos(this.angle), -4.0F + this.height, this.distance * Mth.sin(this.angle)); } } static class PhantomLookControl extends LookControl { public PhantomLookControl(Mob mob) { super(mob); } @Override public void tick() { } } class PhantomMoveControl extends MoveControl { private float speed = 0.1F; public PhantomMoveControl(final Mob mob) { super(mob); } @Override public void tick() { if (Phantom.this.horizontalCollision) { Phantom.this.setYRot(Phantom.this.getYRot() + 180.0F); this.speed = 0.1F; } double d = Phantom.this.moveTargetPoint.x - Phantom.this.getX(); double e = Phantom.this.moveTargetPoint.y - Phantom.this.getY(); double f = Phantom.this.moveTargetPoint.z - Phantom.this.getZ(); double g = Math.sqrt(d * d + f * f); if (Math.abs(g) > 1.0E-5F) { double h = 1.0 - Math.abs(e * 0.7F) / g; d *= h; f *= h; g = Math.sqrt(d * d + f * f); double i = Math.sqrt(d * d + f * f + e * e); float j = Phantom.this.getYRot(); float k = (float)Mth.atan2(f, d); float l = Mth.wrapDegrees(Phantom.this.getYRot() + 90.0F); float m = Mth.wrapDegrees(k * (180.0F / (float)Math.PI)); Phantom.this.setYRot(Mth.approachDegrees(l, m, 4.0F) - 90.0F); Phantom.this.yBodyRot = Phantom.this.getYRot(); if (Mth.degreesDifferenceAbs(j, Phantom.this.getYRot()) < 3.0F) { this.speed = Mth.approach(this.speed, 1.8F, 0.005F * (1.8F / this.speed)); } else { this.speed = Mth.approach(this.speed, 0.2F, 0.025F); } float n = (float)(-(Mth.atan2(-e, g) * 180.0F / (float)Math.PI)); Phantom.this.setXRot(n); float o = Phantom.this.getYRot() + 90.0F; double p = this.speed * Mth.cos(o * (float) (Math.PI / 180.0)) * Math.abs(d / i); double q = this.speed * Mth.sin(o * (float) (Math.PI / 180.0)) * Math.abs(f / i); double r = this.speed * Mth.sin(n * (float) (Math.PI / 180.0)) * Math.abs(e / i); Vec3 vec3 = Phantom.this.getDeltaMovement(); Phantom.this.setDeltaMovement(vec3.add(new Vec3(p, r, q).subtract(vec3).scale(0.2))); } } } abstract class PhantomMoveTargetGoal extends Goal { public PhantomMoveTargetGoal() { this.setFlags(EnumSet.of(Flag.MOVE)); } protected boolean touchingTarget() { return Phantom.this.moveTargetPoint.distanceToSqr(Phantom.this.getX(), Phantom.this.getY(), Phantom.this.getZ()) < 4.0; } } class PhantomSweepAttackGoal extends Phantom.PhantomMoveTargetGoal { private static final int CAT_SEARCH_TICK_DELAY = 20; private boolean isScaredOfCat; private int catSearchTick; @Override public boolean canUse() { return Phantom.this.getTarget() != null && Phantom.this.attackPhase == Phantom.AttackPhase.SWOOP; } @Override public boolean canContinueToUse() { LivingEntity livingEntity = Phantom.this.getTarget(); if (livingEntity == null) { return false; } else if (!livingEntity.isAlive()) { return false; } else if (livingEntity instanceof Player player && (livingEntity.isSpectator() || player.isCreative())) { return false; } else if (!this.canUse()) { return false; } else { if (Phantom.this.tickCount > this.catSearchTick) { this.catSearchTick = Phantom.this.tickCount + 20; List list = Phantom.this.level().getEntitiesOfClass(Cat.class, Phantom.this.getBoundingBox().inflate(16.0), EntitySelector.ENTITY_STILL_ALIVE); for (Cat cat : list) { cat.hiss(); } this.isScaredOfCat = !list.isEmpty(); } return !this.isScaredOfCat; } } @Override public void start() { } @Override public void stop() { Phantom.this.setTarget(null); Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; } @Override public void tick() { LivingEntity livingEntity = Phantom.this.getTarget(); if (livingEntity != null) { Phantom.this.moveTargetPoint = new Vec3(livingEntity.getX(), livingEntity.getY(0.5), livingEntity.getZ()); if (Phantom.this.getBoundingBox().inflate(0.2F).intersects(livingEntity.getBoundingBox())) { Phantom.this.doHurtTarget(getServerLevel(Phantom.this.level()), livingEntity); Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; if (!Phantom.this.isSilent()) { Phantom.this.level().levelEvent(1039, Phantom.this.blockPosition(), 0); } } else if (Phantom.this.horizontalCollision || Phantom.this.hurtTime > 0) { Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; } } } } }