package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; public class AmethystBlock extends Block { public static final MapCodec CODEC = simpleCodec(AmethystBlock::new); @Override public MapCodec codec() { return CODEC; } public AmethystBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected void onProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) { if (!level.isClientSide) { BlockPos blockPos = hit.getBlockPos(); level.playSound(null, blockPos, SoundEvents.AMETHYST_BLOCK_CHIME, SoundSource.BLOCKS, 1.0F, 0.5F + level.random.nextFloat() * 1.2F); } } }