package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.phys.BlockHitResult; public class CaveVinesBlock extends GrowingPlantHeadBlock implements CaveVines { public static final MapCodec CODEC = simpleCodec(CaveVinesBlock::new); private static final float CHANCE_OF_BERRIES_ON_GROWTH = 0.11F; @Override public MapCodec codec() { return CODEC; } public CaveVinesBlock(BlockBehaviour.Properties properties) { super(properties, Direction.DOWN, SHAPE, false, 0.1); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0).setValue(BERRIES, false)); } @Override protected int getBlocksToGrowWhenBonemealed(RandomSource random) { return 1; } @Override protected boolean canGrowInto(BlockState state) { return state.isAir(); } @Override protected Block getBodyBlock() { return Blocks.CAVE_VINES_PLANT; } @Override protected BlockState updateBodyAfterConvertedFromHead(BlockState head, BlockState body) { return body.setValue(BERRIES, (Boolean)head.getValue(BERRIES)); } @Override protected BlockState getGrowIntoState(BlockState state, RandomSource random) { return super.getGrowIntoState(state, random).setValue(BERRIES, random.nextFloat() < 0.11F); } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { return new ItemStack(Items.GLOW_BERRIES); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { return CaveVines.use(player, state, level, pos); } @Override protected void createBlockStateDefinition(Builder builder) { super.createBlockStateDefinition(builder); builder.add(BERRIES); } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return !(Boolean)state.getValue(BERRIES); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { level.setBlock(pos, state.setValue(BERRIES, true), 2); } }