package net.minecraft.world.level.block; import net.minecraft.core.BlockPos; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.item.FallingBlockEntity; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; public interface Fallable { default void onLand(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock) { } default void onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity fallingBlock) { } default DamageSource getFallDamageSource(Entity entity) { return entity.damageSources().fallingBlock(entity); } }