package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.function.ToIntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class GlowLichenBlock extends MultifaceSpreadeableBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(GlowLichenBlock::new); private final MultifaceSpreader spreader = new MultifaceSpreader(this); @Override public MapCodec codec() { return CODEC; } public GlowLichenBlock(BlockBehaviour.Properties properties) { super(properties); } public static ToIntFunction emission(int light) { return blockState -> MultifaceBlock.hasAnyFace(blockState) ? light : 0; } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return Direction.stream().anyMatch(direction -> this.spreader.canSpreadInAnyDirection(state, level, pos, direction.getOpposite())); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { this.spreader.spreadFromRandomFaceTowardRandomDirection(state, level, pos, random); } @Override protected boolean propagatesSkylightDown(BlockState state) { return state.getFluidState().isEmpty(); } @Override public MultifaceSpreader getSpreader() { return this.spreader; } }