package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class HayBlock extends RotatedPillarBlock { public static final MapCodec CODEC = simpleCodec(HayBlock::new); @Override public MapCodec codec() { return CODEC; } public HayBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AXIS, Direction.Axis.Y)); } @Override public void fallOn(Level level, BlockState state, BlockPos pos, Entity entity, float fallDistance) { entity.causeFallDamage(fallDistance, 0.2F, level.damageSources().fall()); } }